Intimidation
System
Facing a clearly superior wizard in certámen can be extremely daunting. Mages can’t “see each other’s character sheets,” as it were, so the characters don’t usually know what their opponents can do. When the glowing spheres manifest, however, a duelist may realize that he’s seriously outclassed.
At the beginning of a duel, a combatant whose opponent has at least three glowing spheres more than he does may have to make a Willpower roll (difficulty 4 + 1 per additional sphere), or else automatically lose initiative that first turn. If he botches that Willpower roll, don’t bother rolling initiative at all – he’s always attacking second.
Referenced by 60
Bestiary
- Aigamuxa mage/creature/npc/aigamuxa
- Amira the Storyteller (Amira al-Kadhaab) mage/creature/npc/amira-the-storyteller-amira-al-kadhaab
- Anuk Ite mage/creature/npc/anuk-ite
- Beat Cop mage/creature/npc/beat-cop
- Big Cats vampire/creature/ghoul/big-cats
- Bioenhanced Field Agent mage/creature/npc/bioenhanced-field-agent
- Black Suit mage/creature/npc/black-suit
- Eloko mage/creature/npc/eloko
- Fixer vampire/creature/ghoul/fixer
- Ghosts mage/creature/npc/ghosts
- Grinders (Technology Minions) mage/creature/npc/grinders-technology-minions
- Grootslang mage/creature/npc/grootslang
- Handlers mage/creature/npc/handlers
- Hardcases mage/creature/npc/hardcases
- High Wizard vampire/creature/npc/high-wizard
- Homeless Survivors mage/creature/npc/homeless-survivors
- Hounds vampire/creature/ghoul/hounds
- Jiangshi mage/creature/npc/jiangshi
- Joe Dread mage/creature/npc/joe-dread
- Medium Dog (Beagle, Border Collie, etc.) vampire/creature/npc/medium-dog-beagle-border-collie-etc
- Professional Badass mage/creature/npc/professional-badass
- Ravening Winds mage/creature/npc/ravening-winds
- Shisa mage/creature/npc/shisa
- Skymurmurs mage/creature/npc/skymurmurs
- The Man mage/creature/npc/the-man
- Thug mage/creature/npc/thug
- Tzitzimimeh mage/creature/npc/tzitzimimeh
- Wolf vampire/creature/ghoul/wolf
- Yazid al-Ghul mage/creature/npc/yazid-al-ghul
- Young Cultist vampire/creature/npc/young-cultist
- Zombies mage/creature/npc/zombies
- al-Ghadib, the Mad Warrior mage/creature/npc/al-ghadib-the-mad-warrior
Discipline Powers
- Black Metamorphosis vampire/power/discipline_power/black-metamorphosis
- Blood Sweat vampire/power/discipline_power/blood-sweat
- Chain the Psyche vampire/power/discipline_power/chain-the-psyche
- Cold of the Grave vampire/power/discipline_power/cold-of-the-grave
- Command vampire/power/discipline_power/command
- Dread Gaze vampire/power/discipline_power/dread-gaze
- Majesty vampire/power/discipline_power/majesty
- Masque of Death vampire/power/discipline_power/masque-of-death
- Paralyzing Glance vampire/power/discipline_power/paralyzing-glance
- Possession vampire/power/discipline_power/possession
- Psychic Assault vampire/power/discipline_power/psychic-assault
- Quell the Beast vampire/power/discipline_power/quell-the-beast
- Shadow Play vampire/power/discipline_power/shadow-play
- Shape of the Beast’s Wrath vampire/power/discipline_power/shape-of-the-beasts-wrath
Disciplines
- Dominate vampire/power/discipline/dominate
- Eradication of Secrets vampire/power/combo_discipline/eradication-of-secrets-thaumaturgy-and-dominate
Merits & Flaws
- Bruiser shared/trait/merit/bruiser
- Dark Aura shared/trait/flaw/dark-aura
- Friendly Face shared/trait/merit/friendly-face
- Glowing Eyes shared/trait/flaw/glowing-eyes
- Laughingstock shared/trait/flaw/laughingstock
- Weak-Willed shared/trait/flaw/weak-willed
Paths & Numina
- Necromancy mage/power/sorcery_path/necromancy
- Shadows mage/power/sorcery_path/shadows
Rotes & Procedures
- Adjustments mage/power/procedure/adjustments
- Challenges and Bluster mage/power/rote/challenges-and-bluster
- Preparation mage/power/rote/preparation
Rules
- Psychological Warfare shared/rule/system/psychological-warfare