Classification: Union // OpenRef shared/rule/system/game-traits-for-child-mages
Game Traits for Child-Mages
System
Shared
Pre-adolescent characters begin with 10 freebie points, not 15, due to lack of life-experience.
Pre-teen kids get no more than six dots in Physical Attributes, with no more than two of them in Strength.
Pre-teen mages start with a base Arete of 2, not 1. (Maximum of 3 still applies.)
Child-mages may begin with any Affinity Sphere, but get the usual six Sphere dots.
Pre-teens must take the Flaws: Short and Child. (See Chapter One for details.)
Young mages will probably have the Backgrounds: Allies, Destiny, and Mentor, plus an Avatar Background no lower than 3. These Traits are not “free,” but must be paid for normally.
New-Avatar innocents also begin play with between one and three points in the Merit: True Faith. Again, this Trait must be purchased (it’s not free), and may be worn away by the challenges of growing up in the World of Darkness.