Locus Dodge
System
Here, the defender tries to move the Locus itself. He rolls Wits + Arete (difficulty 6), and each success removes one success from the attacker’s total. A Locus dodge requires a full action; you cannot perform multiple actions in order to attack within the same turn, though a Time 3 hastened mage could use one action to attack and another as a Locus dodge.
See also 2
Abilities & Attributes
- Wits shared/trait/attribute/wits
Spheres
- Time mage/power/sphere/time