Classification: Union // Open
Classification: Union // Open Ref shared/rule/system/base-quintessence-cost

Base Quintessence Cost

System

Shared

As a general rule, assume that the creation process of a Wonder demands at least five Quintessence points per level in that Wonder. A two-dot Wonder, then, would require no less than 10 points, while a four-dot Wonder would need at least 20.

Virtual Wonder Flaws

Living Wonders, Relics, Soulflowers, and Paradox

Special properties – like an increased Arete or some other optional improvement described nearby – require five more Quintessence points per point invested in that property. An extra point of Arete, for instance, would add five points to the base Quintessence cost of that Wonder.

Fetishes, Matrices, and Periapts do not require infusions of Quintessence. Fetishes get their energy from the spirits bound within them, while Matrices and Periapts are crafted out of Tass merged into matter or living tissue.

See also 5

Bestiary

Rules

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