Classification: Union // Open
Classification: Union // Open Ref shared/rule/system/point-costs-for-trinkets

Point Costs for Trinkets

System

Shared

Trinkets, like Charms and Gadgets, are “lesser Wonders” – that is, Wonders that have more limited applications and powers than other such items. And so, in terms of Background points, assume that a Trinket costs one freebie or experience point for each point in the Rank of the highest Sphere involved in its creation. A ring that lets its wearer inflict aggravated Life damage with a punch, for example, would cost three points (Life 3 = 3 points).

As a Background Wonder, a low-powered Trinket is worth one dot, a useful one is two dots, an impressive one is worth three, a powerful one is worth four, and a devastating one is worth five. If that object gets destroyed, of course, then the power is lost forever. And if it gets taken away, then the thief might score a larger treasure than she’d expected to obtain…

Crafted with Awakened Arts and Sciences, each Wonder employs the power of the Spheres. An object that has been rein­ forced, crafted or consecrated with the Spheres – like a T-shirt hardened with Matter, a wooden spear grown with Life, or a dagger invested with Prime magick so that it inflicts aggravated damage – is not actually a Wonder unless, as with a Trinket, its unusual nature is permanent. By definition, Wonders have been invested with paranormal powers. Those powers depend upon the type of Wonder involved (see above), but they always involve a bit of True Magick or Enlightened Science.

See also 7

Abilities & Attributes

  • Science shared/trait/ability/science

Rules

  • Charms shared/rule/system/charms
  • Gadgets shared/rule/system/binding-bargaining-and-warding-in-how-do-you-do
  • Trinkets shared/rule/system/trinkets

Spheres

  • Life mage/power/sphere/life
  • Matter mage/power/sphere/matter
  • Prime mage/power/sphere/prime
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