Opening the Window: The Hacker’s Dice Pool
System
The number of successes you score with that initial roll becomes your dice pool for future rolls in this system. If you get three successes, for example, then you have three dice to roll once you’re engaged beyond the firewall. This reflects the window you’ve got to work with. The more you open the window, the more freedom you have inside.
A player could decide to spend more time hacking her way in. System-wise, she makes an extended roll, rather than a standard roll, to open the window further. Each roll reflects one additional hour spent finessing the system. This way, the hacker can attain more successes, and thus get a bigger dice pool to work with.
Taking time is risky, though. A failed roll during that at tempt crashes into the firewall, and a botch alerts the sysadmin, as detailed see below. For each hour the hacker spends working at the firewall, the player must make another Intelligence + Computer roll. The more time you spend working within an active system, the greater your chances of getting caught.
See also 2
Abilities & Attributes
- Computer shared/trait/ability/computer
- Intelligence shared/trait/attribute/intelligence