Witch-Walks
System
Colorfully known as witch-walks (named because they’re “things that happen when a witch walks by”), these environmental quirks inspire a lot of the folklore attributed to the presence of magick: smoking footprints, curdled milk, poisoned water, dying grass, candles that gutter or flare when “the evil one” passes them, and so forth. Naturally, witch-walks can also have the positive effects attributed to holy folk: growing grass, purified water, blooming flowers, birds that sing or children who laugh, or waves of happiness that slide across a crowd. Witch-walks typically occur around people or places with Strong
Complimenting and Contradicting Resonance
As always, the Storyteller makes the final decision regarding the connections and applications of Synergy and Resonance.
or Overwhelming Resonance, and – as always – mirror the nature of that energy in appropriately strange ways.