Sample Objects and Surfaces
Chart
| Object/Surface | Durability | Structure | Damage | Notes |
|---|---|---|---|---|
| Barriers | ||||
| Window | 1-3 | 1-3 | 1 | #1 |
| Plexiglas | 3-5 | 5 | 2 | |
| Screen Door | 2 | 2 | N/A | |
| Flimsy Door | 1 | 5 | 1 | |
| Thick Door | 2-4 | 5-7 | 2 | |
| Metal Door | 3-5 | 6-8 | 4 | |
| Vault Door | 10 | 10-18 | 8 | |
| Drywall | 3 | 2-4 | 1 | #2 |
| Wooden Wall | 3-5 | 6-8 | 2 | #2 |
| Brick Wall | 6-8 | 6-8 | 3 | #2 |
| Stone Wall | 6-9 | 8-9 | 3 | #2 |
| Steel Wall | 7-10 | 8-15 | 4 | #2 |
| Chain Link Fence | 2 | 6 | 1 | #2 |
| Wooden Fence | 2-4 | 3-6 | 2 | #2 |
| Metal Fence | 3-4 | 7-10 | 3 | #2 |
Notes Durability: Overall hardness and/ or thickness. Structure: Useful integrity; when damage exceeds Structure, the object is broken. Damage: The number of dice the surface or object adds to an attacker’s bashing damage pool if he uses that object or surface as an improvised weapon. #1 = Damage lethal if glass gets shattered before use as a weapon; doubled for heavy-duty glass. #2 = Damage reflects being hit with a piece of the wall or being slammed hard into it. #3 = Extremely varied, depending on age, type, and size of tree.