Classification: Union // Open
Classification: Union // Open Ref shared/rule/chart/dramatic-systems

Dramatic Systems

Chart

Shared
Dramatic Systems (p. 274)
Sensing…Difficulty
Poorly hidden prey, enemy, trail, or item4
Well-concealed prey, enemy, trail, or item6
Magically concealed prey, enemy, trail, or item8
Strong emotional currents7
Subtle emotional currents9
Garou social dominance3
Animal social dominance5
Human social dominance7
Supernatural social dominance9
Obvious cue or clue5
Subtle cue or clue7
Very subtle cue or clue9
Dramatic Systems (p. 276)
VehicleSafe SpeedMax SpeedManeuverability
Six-wheeled truck60903
Bus701003
18 wheeler701204
Sedan701205
SUV701206
Compact701307
Motorcycle1001408
Crotch-rocket1201808
Sport coupe1101508
Sports car1302009
NASCAR racer14026010

Stalking prey comes naturally to werewolves. Even in the urban jungles of crowds and alleys, a hunter can track prey — or, if your werewolf is the prey, leave a tracker behind. Shadowing someone is easier on foot than it is in a car; even so, a skilled driver or navigator can shadow someone from behind the wheel, or next to it, as well.

Shadowing a target involves three steps: slipping behind your target, keeping him in sight, and making sure he doesn’t see you in the process.

To succeed at the first step, roll Perception + Investigation or Streetwise for urban settings, or Perception + Survival or Primal-Urge for rural areas or wilderness. The difficulty depends upon the subject being tracked and the situation or terrain involved. Following a pickpocket through a dense crowd might be difficulty 8, while tracking a city-dweller through the woods would be difficulty 4.

Each success keeps the prey in sight for one turn. That’s where the second step comes in. The Storyteller determines how many successes the tracker needs in order to follow her target to his destination. A long trip or difficult circumstances might require 10 or more successes.

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