Classification: Union // Open

Charts & Tables

80 records

Random
Name ▲ Line Source
ActivitySharedW20
AircraftSharedM20
ArmorSharedW20
Armor and ShieldsSharedM20
Armor ChartSharedV20
Aura Colors and TexturesSharedM20
Base Casting RollSharedM20
Base Damage or DurationSharedM20
Body MagickSharedM20
Caerns ChartSharedW20
Close Combat Maneuvers TableSharedV20
CombatSharedW20
Combat ManeuversSharedV20
Correspondence Sphere RangesSharedM20
Cover and ConcealmentSharedM20
Crafting WondersSharedM20
Delirium EffectsSharedW20
Detecting the WyrmSharedW20
Difficulty Size of ExplosionSharedM20
Dramatic SystemsSharedW20
ElectrocutionSharedM20
ExplosivesSharedM20
Fate & FortuneSharedM20
Feats of IllusionSharedM20
Feats of Time MagickSharedHDYDT
Fire DamageSharedM20
Freebie PointsSharedW20
FurnitureSharedM20
Garou Relations and SocietySharedW20
Gauntlet ChartSharedW20
Gauntlet RatingsSharedM20
General Hand-To-Hand ManeuversSharedM20
Healing DamageSharedM20
Health LevelsSharedV20
Holding BreathSharedM20
Illusions (see Feats of Illusion chart)SharedM20
InventionSharedM20
Kinfolk RenownSharedKin
Levels of QuietSharedM20
Magickal Difficulty ModifiersSharedM20
Magickal FeatsSharedM20
Martial Arts ManeuversSharedM20
Melee WeaponsSharedW20, M20
Melee Weapons ChartSharedV20
Military VehiclesSharedM20
Mindscape RollsSharedM20
Modification and RepairSharedM20
Moon Phase DifficultySharedW20
MysticalSharedW20
ObjectsSharedM20
Objects & ElementsSharedM20
Paradox Backlash RollSharedM20
Path of Alchemy LevelsVampireHH2
Perception & Psychic PowersSharedM20
Quality of DeviceSharedM20
Quintessence AmountsSharedM20
Ranged Combat ManeuversSharedM20
Ranged Combat Maneuvers TableSharedV20
Ranged WeaponsSharedW20, M20
Ranged Weapons ChartSharedV20
RenownSharedW20
Rites ChartSharedW20
Sample Objects and SurfacesSharedM20
Sample Renown AwardsSharedW20
Special Ammunition TypesSharedM20
Special Gun SightsSharedM20
Spirit PowersSharedM20
States of BeingSharedV20
Street ObjectsSharedM20
Teleportation LocationsSharedM20
The Health ChartSharedM20
Thrown WeaponsSharedW20, M20
Time & DistanceSharedM20
Time Sphere TimelinesSharedM20
ToxinsSharedM20
Type of Jump Feet per SuccessSharedW20
Types of QuietSharedM20
Via Necromantiae LevelsVampireHH2
Wheeled Street VehiclesSharedM20
Whips and Chains #10SharedM20
Classification: Union // Open Ref shared/rule/chart/health-levels

Health Levels

Chart

Shared
Health Levels
Health LevelDice Pool PenaltyMovement Penalty
Bruised 0Character is only bruised and suffers no dice pool penalties due to damage.
Hurt -1Character is superficially hurt and suffers no movement hindrance.
Injured -1Character suffers minor injuries and movement is mildly inhibited (halve maximum running speed).
Wounded -2Character suffers significant damage and may not run (though he may still walk). At this level, a character may only move or attack; he always loses dice when moving and attacking in the same turn.
Mauled -2Character is badly injured and may only hobble about (three yards/meters per turn).
Crippled -5Character is catastrophically injured and may only crawl (one yard/meter per turn).
IncapacitatedCharacter is incapable of movement and is likely unconscious. Incapacitated vampires with no blood in their bodies enter torpor.
TorporCharacter enters a deathlike trance. He may do nothing, not even spend blood, until a period of time has passed.
Final DeathCharacter is killed permanently.
Referenced by 8

Bestiary

Items

Paths & Numina

Places

Report a problem