Classification: Union // Open

Charts & Tables

80 records

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Name ▲ Line Source
ActivitySharedW20
AircraftSharedM20
ArmorSharedW20
Armor and ShieldsSharedM20
Armor ChartSharedV20
Aura Colors and TexturesSharedM20
Base Casting RollSharedM20
Base Damage or DurationSharedM20
Body MagickSharedM20
Caerns ChartSharedW20
Close Combat Maneuvers TableSharedV20
CombatSharedW20
Combat ManeuversSharedV20
Correspondence Sphere RangesSharedM20
Cover and ConcealmentSharedM20
Crafting WondersSharedM20
Delirium EffectsSharedW20
Detecting the WyrmSharedW20
Difficulty Size of ExplosionSharedM20
Dramatic SystemsSharedW20
ElectrocutionSharedM20
ExplosivesSharedM20
Fate & FortuneSharedM20
Feats of IllusionSharedM20
Feats of Time MagickSharedHDYDT
Fire DamageSharedM20
Freebie PointsSharedW20
FurnitureSharedM20
Garou Relations and SocietySharedW20
Gauntlet ChartSharedW20
Gauntlet RatingsSharedM20
General Hand-To-Hand ManeuversSharedM20
Healing DamageSharedM20
Health LevelsSharedV20
Holding BreathSharedM20
Illusions (see Feats of Illusion chart)SharedM20
InventionSharedM20
Kinfolk RenownSharedKin
Levels of QuietSharedM20
Magickal Difficulty ModifiersSharedM20
Magickal FeatsSharedM20
Martial Arts ManeuversSharedM20
Melee WeaponsSharedW20, M20
Melee Weapons ChartSharedV20
Military VehiclesSharedM20
Mindscape RollsSharedM20
Modification and RepairSharedM20
Moon Phase DifficultySharedW20
MysticalSharedW20
ObjectsSharedM20
Objects & ElementsSharedM20
Paradox Backlash RollSharedM20
Path of Alchemy LevelsVampireHH2
Perception & Psychic PowersSharedM20
Quality of DeviceSharedM20
Quintessence AmountsSharedM20
Ranged Combat ManeuversSharedM20
Ranged Combat Maneuvers TableSharedV20
Ranged WeaponsSharedW20, M20
Ranged Weapons ChartSharedV20
RenownSharedW20
Rites ChartSharedW20
Sample Objects and SurfacesSharedM20
Sample Renown AwardsSharedW20
Special Ammunition TypesSharedM20
Special Gun SightsSharedM20
Spirit PowersSharedM20
States of BeingSharedV20
Street ObjectsSharedM20
Teleportation LocationsSharedM20
The Health ChartSharedM20
Thrown WeaponsSharedW20, M20
Time & DistanceSharedM20
Time Sphere TimelinesSharedM20
ToxinsSharedM20
Type of Jump Feet per SuccessSharedW20
Types of QuietSharedM20
Via Necromantiae LevelsVampireHH2
Wheeled Street VehiclesSharedM20
Whips and Chains #10SharedM20
Classification: Union // Open Ref shared/rule/chart/dramatic-systems

Dramatic Systems

Chart

Shared
Dramatic Systems (p. 274)
Sensing…Difficulty
Poorly hidden prey, enemy, trail, or item4
Well-concealed prey, enemy, trail, or item6
Magically concealed prey, enemy, trail, or item8
Strong emotional currents7
Subtle emotional currents9
Garou social dominance3
Animal social dominance5
Human social dominance7
Supernatural social dominance9
Obvious cue or clue5
Subtle cue or clue7
Very subtle cue or clue9
Dramatic Systems (p. 276)
VehicleSafe SpeedMax SpeedManeuverability
Six-wheeled truck60903
Bus701003
18 wheeler701204
Sedan701205
SUV701206
Compact701307
Motorcycle1001408
Crotch-rocket1201808
Sport coupe1101508
Sports car1302009
NASCAR racer14026010

Stalking prey comes naturally to werewolves. Even in the urban jungles of crowds and alleys, a hunter can track prey — or, if your werewolf is the prey, leave a tracker behind. Shadowing someone is easier on foot than it is in a car; even so, a skilled driver or navigator can shadow someone from behind the wheel, or next to it, as well.

Shadowing a target involves three steps: slipping behind your target, keeping him in sight, and making sure he doesn’t see you in the process.

To succeed at the first step, roll Perception + Investigation or Streetwise for urban settings, or Perception + Survival or Primal-Urge for rural areas or wilderness. The difficulty depends upon the subject being tracked and the situation or terrain involved. Following a pickpocket through a dense crowd might be difficulty 8, while tracking a city-dweller through the woods would be difficulty 4.

Each success keeps the prey in sight for one turn. That’s where the second step comes in. The Storyteller determines how many successes the tracker needs in order to follow her target to his destination. A long trip or difficult circumstances might require 10 or more successes.

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