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ActivitySharedW20
AircraftSharedM20
ArmorSharedW20
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Armor ChartSharedV20
Aura Colors and TexturesSharedM20
Base Casting RollSharedM20
Base Damage or DurationSharedM20
Body MagickSharedM20
Caerns ChartSharedW20
Close Combat Maneuvers TableSharedV20
CombatSharedW20
Combat ManeuversSharedV20
Correspondence Sphere RangesSharedM20
Cover and ConcealmentSharedM20
Crafting WondersSharedM20
Delirium EffectsSharedW20
Detecting the WyrmSharedW20
Difficulty Size of ExplosionSharedM20
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ElectrocutionSharedM20
ExplosivesSharedM20
Fate & FortuneSharedM20
Feats of IllusionSharedM20
Feats of Time MagickSharedHDYDT
Fire DamageSharedM20
Freebie PointsSharedW20
FurnitureSharedM20
Garou Relations and SocietySharedW20
Gauntlet ChartSharedW20
Gauntlet RatingsSharedM20
General Hand-To-Hand ManeuversSharedM20
Healing DamageSharedM20
Health LevelsSharedV20
Holding BreathSharedM20
Illusions (see Feats of Illusion chart)SharedM20
InventionSharedM20
Kinfolk RenownSharedKin
Levels of QuietSharedM20
Magickal Difficulty ModifiersSharedM20
Magickal FeatsSharedM20
Martial Arts ManeuversSharedM20
Melee WeaponsSharedW20, M20
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Mindscape RollsSharedM20
Modification and RepairSharedM20
Moon Phase DifficultySharedW20
MysticalSharedW20
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Objects & ElementsSharedM20
Paradox Backlash RollSharedM20
Path of Alchemy LevelsVampireHH2
Perception & Psychic PowersSharedM20
Quality of DeviceSharedM20
Quintessence AmountsSharedM20
Ranged Combat ManeuversSharedM20
Ranged Combat Maneuvers TableSharedV20
Ranged WeaponsSharedW20, M20
Ranged Weapons ChartSharedV20
RenownSharedW20
Rites ChartSharedW20
Sample Objects and SurfacesSharedM20
Sample Renown AwardsSharedW20
Special Ammunition TypesSharedM20
Special Gun SightsSharedM20
Spirit PowersSharedM20
States of BeingSharedV20
Street ObjectsSharedM20
Teleportation LocationsSharedM20
The Health ChartSharedM20
Thrown WeaponsSharedW20, M20
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Time Sphere TimelinesSharedM20
ToxinsSharedM20
Type of Jump Feet per SuccessSharedW20
Types of QuietSharedM20
Via Necromantiae LevelsVampireHH2
Wheeled Street VehiclesSharedM20
Whips and Chains #10SharedM20
Classification: Union // Open Ref shared/rule/chart/delirium-effects

Delirium Effects

Chart

Shared

How a human acts when faced with a Crinos werewolf depends on his Willpower score. The chart below indicates how a human will react, to what degree the human will remember his encounter, and what percentage of the populace will react in this way. A few humans may be desensitized to the worst of the horror of seeing a Crinos werewolf through their studies of the occult. The Storyteller may decide that such humans can roll Wits + Occult (difficulty 9), with each success increasing the human’s effective Willpower by one on this chart. Members of cultures that didn’t suffer the Impergium to a great degree (such as Native Americans and Aboriginal Australians) might also be granted a bonus, at the Storyteller’s discretion — though only if they’ve been raised without contact with other cultures.

DELIRIUM EFFECTS
Willpower% of PopulationForget?Reaction
110%YesCatatonic Fear: The human faints, or collapses in fear
220%YesPanic: The human bolts, trying to put as much distance between himself and the Garou as possible.
318%YesDisbelief: The human retreats to a corner to avoid the “hallucination” until it passes, but doesn’t collapse in fear.
415%YesBerserk: The human attacks, be it firing a gun (he won’t have enough presence of mind to reload, however), throwing crockery or even leaping at the “monster.”
513%YesTerror: Much like panic, except with rational thought. The human is able to think enough to lock doors behind him or to get in a car and flee.
610%YesConciliatory: The human will try to plead and bargain with the Garou, doing anything possible so as not to get hurt.
77%No, but will rationalizeControlled Fear: Although terrified, he does not panic. The human will flee or fight as appropriate, but remains in control of his actions.
85%No, but will rationalizeCuriosity: These people are dangerous, because they remember what they saw (more-or-less), and they might well investigate the matter further.
91.5%NoBloodlust: This human refuses to take anymore. She is afraid but angry, and she will remember the Garou and probably even try to hunt it down.
10.5%NoNo reaction: The human is not the slightest bit afraid or bothered by the Garou. Even Kinfolk aren’t this stoic, so Garou tend to be very suspicious of such folks.

The Delirium only affects people who can see the werewolf in person. Photographs, video (live or recorded), or other such evidence won’t trigger any fear reaction. Human witnesses will rationalize the evidence away as a Photoshopped image or a publicity stunt, unless their Willpower is 8 or higher.

Kinfolk are entirely immune to the Delirium.

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