Classification: Union // Open

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Name ▲ Kind Line Source
A Corrupt CourtshipFomorWerewolfBotW
A Garou Creation MythUmbral RealmWerewolfW20
A Matter of HonorRoteMageHDYDT
A Matter of PracticeRoteMageHDYDT
A Matter of SuccessRoteMageHDYDT
A Mechanistic CosmosParadigmMageM20
A New AnchorheadStory SeedWerewolfUVS
A Taste for BloodDiscipline PowerVampireV20
A Thousand Secret FacesGiftWerewolfCB
A Touch of DeathDiscipline PowerVampireV20
A Universe of LawsGiftWerewolfCW
A World of Gods and MonstersParadigmMageM20
Abilities of the New FormRoteMageHDYDT
Ability DeficitFlawSharedBoS, W20
AbliphetFomorWerewolfBotW
Absent-MindedFlawSharedBoS, W20
Absolute BalanceGiftWerewolfCB
Absorb the MindDiscipline PowerVampireV20
Abyssal Rituals (Abyss Mysticism)SystemVampireRotB
Abyssal ThreadsRitualVampireRotB
AcademicsAbilitySharedV20, W20, M20
Acceptance RitusSabbat RiteVampireV20
Access and AlterationSystemSharedBoS
Accessing a FetishSystemSharedBoS
Accessing Tass or Periapt QuintessenceRoteMageHDYDT
Acclimation to the New FormRoteMageHDYDT
Acid TalonsGiftWerewolfBotW
Acidic TouchDiscipline PowerVampireV20
AcrobaticsSecondary AbilitySharedM20
Activating a DeviceSystemSharedBoS
Activating a WonderSystemSharedBoS
Activating the RelicSystemSharedBoS
Active System AccessSystemSharedBoS
ActivistArchetypeSharedM20
ActivityChartSharedW20
Acute SenseMeritSharedW20, V20
Acute SensesMeritSharedBoS, M20
AdaptationGiftWerewolfW20
Adaptive ProstheticsRoteMageHDYDT
Added Life-Force (Health Levels)RoteMageHDYDT
AddictionFlawSharedBoS, V20, M20
AddictionDiscipline PowerVampireV20
Addictive BloodMeritSharedLotC
Additional AbilitiesRoteMageHDYDT
Additional DisciplineMeritSharedV20
AdjustmentsProcedureMageTR
Adolescent WerewolfNPCVampireV20
Adrian NewberryPentex SubsidiaryWerewolfBotW
AdvancedPentex SubsidiaryWerewolfBotW
Advanced TechMeritSharedLotB, V20
Aelida, Lady of FeathersNPCMageGaM
Aethera InamorataCampWerewolfW20
African Necromancy (style)SystemVampireRotB
AgingFlawSharedBoS
Aging the Night-FolkRoteMageHDYDT
Ahl-i-BatinCraftMageM20
AhrimanesBloodlineVampireV20
Ahriman’s WightRitualVampireRotB
Aid from SpiritsDiscipline PowerVampireV20
Aido-Hwedo, the Great Python and Rainbow SerpentNPCMageGaM
AigamuxaNPCMageGaM
Air ElementalNPCMageM20
Air ElementalSpiritWerewolfW20
AircraftChartSharedM20
Airt SenseGiftWerewolfCB
Airts and Moon PathsUmbral RealmMageM20
AjabaFeraWerewolfCB, W20
Akashic Brotherhood (the Akashayana)TraditionMageM20
Akhu (Setite Sorcery school)SystemVampireRotB
al-Ghadib, the Mad WarriorNPCMageGaM
AlabastardCombination DisciplineVampireAU
Alamut (near Tehran, Iran)DomainVampireV20C
AlbinoTribeWerewolfW20
AlchemySorcery PathMageSorc
AlchemyPracticeMageM20
Alcohol /Drug ToleranceMeritSharedBoS
Alcohol ToleranceMeritSharedW20
AlertnessAbilitySharedV20, W20, M20
Alien PerfectionMeritSharedLotB, V20
All Are Equally Holy Before LilithPath of EnlightenmentVampireTBH
All that is not Forbidden is PermittedGiftWerewolfBotW
All the Right SpheresSystemSharedBoS
ALLIANCE?CaernWerewolfRAtW
AlliesBackgroundSharedV20, W20
AlligatorNPCMageM20
Alligator or CrocodileGhoulVampireGaR
Alms to the PoorGiftWerewolfCB
AlphaArchetypeSharedW20
Alsart OasisUmbral RealmWerewolfUVS
Alter LilianGiftWerewolfCB
Alter MoodGiftWerewolfCB
Altering CharacteristicsRoteMageHDYDT
Altering PropertiesRoteMageHDYDT
Altering the ElementRoteMageHDYDT
Alternate IdentityBackgroundSharedV20
Amaterasu Omikami, Empress of the SunNPCMageGaM
Amazons of DianaCampWerewolfW20
AmbidextrousMeritSharedBoS, W20, V20
AmbushGiftWerewolfCB
Amira the Storyteller (Amira al-Kadhaab)NPCMageGaM
AmnesiaFlawSharedBoS, W20, V20
Amount of Quintessence UsedRoteMageHDYDT
Amulet of MnemosyneRitualVampireRotB
An Hour AgoSpiritWerewolfUVS
Ana-gaminCampWerewolfW20
AnachronismFlawSharedBoS
AnalyzeDiscipline PowerVampireV20
AnanasiFeraWerewolfCB, W20
Anansi the Spider, Keeper of TalesNPCMageGaM
Anansi’s GuileGiftWerewolfCB
Anarch MovementSectVampireV20
Ancestor AllyMeritSharedW20
AncestorsBackgroundSharedW20
Ancestral RescueUmbral RealmWerewolfUVS
Ancestral Soil DependenceFlawSharedLotC
Ancestral WingsGiftWerewolfCB
Anchor PointsRoteMageHDYDT
Ancient Forest-Heart (Grand Natura)NPCMageM20
AndaBloodlineVampireV20
Andre BaptistePentex SubsidiaryWerewolfBotW
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Classification: Union // Open Ref werewolf/location/caern/thomas-lives-nowhere

Thomas Lives-Nowhere

Caern · Werewolf

Werewolf

History: Thomas’s mother was a United States Marine, his father was a climate scientist. Both traveled the world as part of their work, dragging Thomas along. By the time he Changed, he’d already seen much of the world, and he refused to settle

down just because he was Garou. He kept up his travels, even though his pack remained in Columbus, Ohio. They tolerated his

wanderlust, because he had a knack for bringing home powerful

fetishes and other curios.

During his time in Tanzania, he accidentally caused the death of numerous Changing Breeds. They exiled him from

the region, and he never let himself live it down. He blamed himself for every life lost, and not a day goes by where he does not attempt some form of penance. Upon returning, he tossed himself head-first into sept duties, and vowed to keep the young of Columbus from repeating his mistakes, while maintaining open minds and global spirits.

Appearance

Thomas is in his mid thirties, and very healthy for it. He’s fit, upbeat, and hearty. His skin shows extensive

tanning from his travels, he keeps his sandy blonde hair short

and functional. He has a handsome, confident look, though

there’s a strong burden in his eyes. He always dresses in extra layers, to accommodate for changing weather. He prefers hand-made clothing, but it can come from anywhere in the world

depending on his mood and most recent travels.

Roleplaying Notes: You’re a teacher by necessity. You’ve learned lessons that you’ve got to share. Nobody can make the same mistakes you have, so you teach by whatever means you feel are best. Among the young, this means by getting in close and being friendly. With adults, it sometimes means hard, chiding lessons. You have a strong, sarcastic sense of humor. You prefer

to question traditions and institutions whenever possible.

Breed: Homid Auspice: Ragabash

Tribe: Children of Gaia Rank: 3 Physical: Strength 2 (4/6/5/3), Dexterity 2 (2/3/4/4), Stamina 3 (5/6/6/5) Social: Charisma 4, Manipulation 3 (1/0/0/3), Appearance 3 (2/0/3/3) Mental: Perception 3, Intelligence 4, Wits 4 Talents: Alertness 3, Athletics 2, Brawl 2, Empathy 3, Expres­ sion 3, Leadership 2, Primal-Urge 2 Skills: Animal Ken 1, Crafts 2, Drive 2, Etiquette 4

(Multi-Cultural), Performance 3, Stealth 2, Survival 5

Knowledges: Academics 3, Computer 1, Enigmas 2, Investiga­ tion 2, Law 2, Medicine 2, Occult 2, Science 1, Technology 1 Backgrounds: Allies 4, Contacts 3, Resources 1, Rituals 1

Rage

3; Gnosis: 6; Willpower: 9 Gifts: (1) Apecraft’s Blessing, Blur of the Milky Eye, City

Running, Free Flowing, Mother’s Touch, Persua­ sion (2) Blissful Ignorance, Global Citizen, Grand­ mother’s Touch, Speech of the World, Unicorn’s Arsenal (3) Singing Dog’s Cry, Speech of All Things Rites: (1) Rite of the Hearthfire

For the purposes of learning their Gifts, the Singing Dog pack is considered its own Tribe. It’s not, but if an outsider learns their Gifts, they’re considered out-of-Tribe Gifts for experience costs. Are they really their own Tribe? That’s a good question. They have a couple of unique Gifts. They have a totem (Bird of Paradise) that’s in addition to their pack totem (Singing Dog). So technically, they could be considered a Tribe, if only in the same way as the Hakken or Siberakh. But only four Singing Dogs exist.

See also 43

Abilities & Attributes

Backgrounds

  • Allies shared/trait/background/allies
  • Contacts shared/trait/background/contacts
  • Resources shared/trait/background/resources

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