Classification: Union // Open
Classification: Union // Open Ref shared/trait/ability/enigmas

Enigmas

Ability

Shared
Type
Knowledge
Specialties
Logic Problems, Lateral Thinking, Ancient Mysteries, Things Werewolves Were Not Meant to Know

The Enigmas Knowledge describes a character’s ability to solve logic problems, puzzles, and mysteries. Characters with this Knowledge link information, trivia, and hunches to solve conundrums of all varieties — especially useful when dealing with spirits who do not share a werewolf’s frame of reference. High Enigmas can lead a character to apply lateral thinking to all manner of problems, from setting up codes and signals among his pack so they can talk in secret, to matching wits against a devious villain.

• Student: You solve the New York Times crossword every day.

•• College: You can work out whodunit several chapters before the ending.

••• Masters: You are your pack’s resident riddler, used to talking to wily spirits.

•••• Doctorate: You recognize when your starting point is wrong, then reason your way to the right conclusion.

••••• Scholar: Deep philosophical mysteries and issues pose you little difficulty.

Possessed by

Theurges, Mystics, Wise Elders, Mystery Fans, Quiz Teams

Specialties

Logic Problems, Lateral Thinking, Ancient Mysteries, Things Werewolves Were Not Meant to Know

Ratings

Rating
•Student: You solve the New York Times crossword every day.
••College: You can work out whodunit several chapters before the ending.
•••Masters: You are your pack’s resident riddler, used to talking to wily spirits.
••••Doctorate: You recognize when your starting point is wrong, then reason your way to the right conclusion.
•••••Scholar: Deep philosophical mysteries and issues pose you little difficulty.
Referenced by 60

Bestiary

Gifts

Items

Merits & Flaws

Paths & Numina

Places

Rules

Tribes & Fera

  • Corax werewolf/faction/fera/corax
  • Dark Fungus werewolf/faction/tribe/the-dark-fungus
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