Classification: Union // Open

Tribes & Fera

118 records

Random
Name ▲ Kind Source
Aethera InamorataCampW20
AjabaFeraCB, W20
Amazons of DianaCampW20
Ana-gaminCampW20
AnanasiFeraCB, W20
Angels in the GardenCampW20
Anointed OnesCampW20
Bacchantes (or Maenads)CampW20
Bane TendersCampW20
BastetFeraCB, W20
Bitter HexCampW20
Black FuriesTribeW20
Bone GnawersTribeW20
Bringers of LightCampW20
Brotherhood of HerneCampW20
BunyipLost TribeW20
CampsCampW20
Children of CrowCampW20
Children of DireCampW20
Children of GaiaTribeW20
City FarmersCampW20
CoraxFeraCB, W20
Corporate WolvesCampW20
CroatanLost TribeW20
Cyber DogsCampW20
Demeter’s DaughtersCampW20
DesertersCampW20
Dies UltimaeCampW20
DispossessedCampW20
Dying CubsCampW20
Earth GuidesCampW20
Fangs of GarmCampW20
FiannaTribeW20
FrankweilersCampW20
FreebootersCampW20
Get of FenrisTribeW20
Glass WalkersTribeW20
Glorious Fist of WotanCampW20
Gluskap’s LodgeCampW20
Grandchildren of FionnCampW20
GurahlFeraCB, W20
Hand of TyrCampW20
HarbingersCampW20
Heavenly Successors of the Demon-EaterCampW20
HillfolkCampW20
HoodCampW20
HousesCampW20
Imminent StrikeCampW20
Inner PathCampW20
Judges of DoomCampW20
KitsuneFeraCB, W20
Klaital PukCampW20
Lodge of the Predator KingsCampW20
LodgesCampW20
Loki’s SmileCampW20
Lords of the SummitCampW20
Mechanical AwakeningCampW20
Mjolnir’s ThunderCampW20
MokoléFeraW20
Moon-DaughtersCampW20
Mother’s FundamentalistsCampW20
Myeengun’s LodgeCampW20
NagahFeraCB, W20
NuwishaFeraCB, W20
One TreeCampW20
Order of Our Merciful MotherCampW20
OuroboroansCampW20
Path DancersCampW20
Patient DeedCampW20
Philosophical DivisionsCampW20
Random InterruptsCampW20
Rat FinksCampW20
RatkinFeraCB, W20
Red TalonsTribeW20
Revolutionary GuardCampW20
Road WardersCampW20
RokeaFeraCB, W20
Sacred HoopCampW20
Sacred ThreadCampW20
ScoutsCampW20
Secret HoopCampW20
SeekersCampW20
Seekers of the Lost TribesCampW20
Servants of UnicornCampW20
Shadow LordsTribeW20
Silent StridersTribeW20
Silver FangsTribeW20
SisterhoodCampW20
SkywalkersCampW20
Society of Bitter FrostCampW20
SongkeepersCampW20
StargazersTribeW20
SwarmCampW20
Swords of HeimdallCampW20
Swords of NightCampW20
Temple of ArtemisCampW20
TraditionalistCampW20
Trance RunnersCampW20
TricksterCampW20
Tuatha de FionnCampW20
UktenaTribeW20
Umbral PilotsCampW20
Urban PrimitivesCampW20
Valkyria of FreyaCampW20
VisionaryCampW20
Warders of the LandCampW20
WayfarersCampW20
Web WalkersCampW20
WendigoTribeW20
Whelp’s CompromiseCampW20
WhippoorwillTribeBotW
Whispering RoversCampW20
White HowlersLost TribeW20
Wise GuysCampW20
World TreeCampW20
Wyld ChildrenCampW20
Ymir’s SweatCampW20
ZephyrCampW20
Classification: Union // Open Ref werewolf/faction/camp/houses

Houses

Camp · Werewolf

Werewolf

Of the thirteen tribal Houses that once existed, only seven remain: Seven Silver Fang leaders guiding the destiny of the tribe from around the globe; seven Silver Fang families, each with their own perspective on how the tribe — and the Nation — should be run.

House Austere Howl (Great Britain)

Austere Howl has recently been savaged by allegations of corruption and Wyrm-taint through sacrificial Hellfire Club rituals amongst their Kinfolk. Their Queen has dis­ appeared and the House scrambles to try to redeem itself.

The Blood-Red Crest (Asia and India)

For thousands of years, The Blood-Red Crest was the tribe’s only successful foothold in the East. Now, plagued by infertility, The Blood-Red Crest teeters on the edge of wholesale Harano.

Clan Crescent Moon (Russia)

Preferring to refer to themselves as a Clan rather than a House, Crescent Moon relies on codes set by their his­ tory and ancient tradition more than most do, which has led to both their downfall and their rebirth.

House Gleaming Eye (Northern Europe)

Calculating, ruthless, and more than a little mad, House Gleaming Eye watches the rest of the tribe (and the Nation) with a vigilant gaze. Their inquisitors seek to root out any Wyrm-taint within the tribe before it can become an epidemic.

House Unbreakable Hearth (Canada and American Midwest)

Priding itself on its role as an inter-tribal facilitator, Unbreakable Hearth has done little recently to quell the conflicts raging across North America, instead turning insular after an unknown foe destroyed several of its main caerns.

House Wise Heart (Mediterranean and Middle East)

Long considered to be a bastion of wisdom within the tribe, Wise Heart has begun hoarding their secrets even more closely of late, leading some to suspect they may be dabbling in knowledge Garou were not meant to know.

House Wyrmfoe (American Northeast)

The most modern tribal House, Wyrmfoe is known for its mavericks: its bold and individualistic kings. They rely more on their own instinct and wits than on tradition.

Part of Silver Fangs

See also 1

Paths & Numina

  • Hellfire mage/power/sorcery_path/hellfire
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