Spirit Friend
Gift · Werewolf · Level 3
The werewolf
projects a feeling of tranquility and fellowship that spirits naturally perceive. Save for the mad or corrupt, spirits treat the Garou with courtesy and chivalry. This Gift is taught by a unicorn-spirit.
System: The player rolls Charisma + Empathy (dif ficulty 7). Each success adds one die to all of the Garou’s dice pools for interacting with any non-Bane spirits for the rest of the scene.