Classification: Union // Open
Classification: Union // Open Ref werewolf/power/gift/hidden-killer

Hidden Killer

Gift · Werewolf · Level 1

Werewolf
Tribe
Homid
Roll
Intelligence + Larceny (difficulty 7)

The Red Talons didn’t survive for so long without learning ways to conceal themselves. This Gift allows a werewolf to leave behind no physical evidence that would betray her hand (or claws, or teeth) in a slaying. This Gift is taught by a snake-spirit.

System: After a battle, the Garou must touch or lick once each corpse she slew. The player rolls Intelligence + Larceny (difficulty 7). If the roll succeeds, the wounds alter themselves so that they resemble stabbing or slashing injuries rather than bite or claw marks. Any peripheral damage (smashed furniture, for example) remains as it was, but all forensic evidence such as hair, saliva, or blood from the werewolf’s body disappears from the scene.

See also 3

Abilities & Attributes

Tribes & Fera

Referenced by 1

Gifts

Report a problem