Jam Weapon
Gift · Werewolf · Level 1
The Child may stop any Weaver-born weapons from working within the range of his voice. A dove-spirit teaches this Gift.
System: The Garou shouts an ancient word of power and grace and spends a Gnosis point. The player rolls Willpower against a difficulty of highest Willpower of any armed individual within earshot. For each success, all manufactured weapons will not function for one turn. This includes guns, crossbows, flame-throwers, and even knives and swords, which refuse to cut. Natural weapons (such as claws) and natural objects appropriated as weapons (such as rocks or naturally-fallen tree limbs) are unaffected.
See also 1
Merits & Flaws
- Natural Weapons shared/trait/merit/natural-weapons