Classification: Union // Open
Classification: Union // Open Ref werewolf/power/gift/spirit-friend

Spirit Friend

Gift · Werewolf · Level 3

Werewolf
Tribe
Homid
Roll
Charisma + Empathy

The werewolf

projects a feeling of tranquility and fellowship that spirits naturally perceive. Save for the mad or corrupt, spirits treat the Garou with courtesy and chivalry. This Gift is taught by a unicorn-spirit.

System: The player rolls Charisma + Empathy (dif­ ficulty 7). Each success adds one die to all of the Garou’s dice pools for interacting with any non-Bane spirits for the rest of the scene.

See also 2

Abilities & Attributes

  • Charisma shared/trait/attribute/charisma
  • Empathy shared/trait/ability/empathy
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