Life
Sphere · Mage
Life
The Living Form
Specialties: Transformation, Shapeshifting, Healing, Improvement, Creation, Cloning, Evolution, Injury
Life grows, transforming over time until some final incident renders it into inert matter. Mages who specialize in Life, therefore, master the complex principles of organic transformation. Beginning with the simplest Patterns, he evolves his understanding toward godlike ends. A true Master,
therefore, may end life, but he may also create it from pure energy (that is, from Quintessence) or turn it, literally, to dust.
Whereas other Spheres grapple with abstract theories, Life focuses on literally bone-deep facts. As a Life mage knows, however, those facts remain susceptible to change. In conjunction with other Pattern Spheres (Forces, Matter), life-forms can be changed into elements, turned to stone or metal, or else created from such substances. Even without additional Spheres, however, Life allows a mage to transmute those life-forms in startling, even apparently impossible ways.
As a whole, this Sphere embraces everything that has living cells within itself, even if that object is technically dead. As a general rule, assume that anything that’s still alive enough to transplant, preserve, or cultivate is governed by Life Arts. If it’s inert enough to be irrevocably dead, then it’s governed by Matter. Thus, preserved blood and organs, still-living plants, live-culture cheese, and so forth contain Life, but corpses, cotton fibers, withered organs, or cut wood become Matter.
When used to inflict or repair damage, Life deals out aggravated damage because it works directly upon the Patterns of living things. As a result, an organism that has been radically altered by Life magick (given new limbs or other characteristics that are not part of the creature’s original Pattern) suffers Pattern bleeding: an inexorable Quintessence leak that inflicts one level of lethal damage per day. Unless the caster uses Prime magick to refill that Pattern with fresh energy, or alters that Pattern permanently, the damage continues until the subject dies.
Given their ability to heal illness, age, and harm, Life-skilled mages enjoy great health and vibrant beauty. Truly accomplished ones understand the mutable potential of organic existence and work to correct – or exploit – its ever-changing states.
• Sense Life Basic Life knowledge allows a person to read the presence and health of nearby life-forms. With such knowledge, the mage can discern a living being’s age, sex, and overall health. By combining those perceptions with other Spheres, he can also sense distant organisms (Correspondence 2), guess their potential for sickness or misfortune (Entropy 1), perceive them through past or future states (Time 2), or read the streams of Quintessence that bind them to the universe (Prime 1).
● Sense Life
Basic Life knowledge allows a person to read the presence and health of nearby life-forms. With such knowledge, the mage can discern a living being’s age, sex, and overall health. By combining those perceptions with other Spheres, he can also sense distant organisms (Correspondence 2), guess their potential for sickness or misfortune (Entropy 1), perceive them through past or future states (Time 2), or read the streams of Quintessence that bind them to the universe (Prime 1).
●● Alter Simple Life-Forms/ Heal Self
Simple organisms – viruses, mollusks, insects, plants, etc. – become clay in the mage’s hands. He learns to adjust their Patterns (giving a crab wings, for example), and heal or kill them. Although he can’t yet transmute them into other states of being, he can cause flowers to bloom or wither, help trees bear fruit, and so on. Focusing on his own Pattern, he can also heal himself or perform small alterations (hair color, skin tone, height, weight, and so on) to his basic form.
●●● Transform Simple Life-Forms/ Alter Self/ Heal Others
Advanced understanding allows the mage to radically alter simple organisms (turning a tree inside-out); transform
See also 5
Paths & Numina
- Healing mage/power/sorcery_path/healing
- Shapeshifting mage/power/sorcery_path/shapeshifting
Referenced by 60
Bestiary
- Aelida, Lady of Feathers mage/creature/npc/aelida-lady-of-feathers
- Ghosts mage/creature/npc/ghosts
- Hive (Innocuous Marauder) mage/creature/npc/hive-innocuous-marauder
- Kudu, the Old Tortoise mage/creature/npc/kudu-the-old-tortoise
- Mawu-Lisa, Twin Parents and Breath of Life mage/creature/npc/mawu-lisa-twin-parents-and-breath-of-life
- Oko of the Fertile Staff mage/creature/npc/oko-of-the-fertile-staff
- Pillory (Nightmarish Marauder) mage/creature/npc/pillory-nightmarish-marauder
- Reanimates mage/creature/npc/reanimates
- The Nine Muses mage/creature/npc/the-nine-muses
- Tzitzimimeh mage/creature/npc/tzitzimimeh
Items
- Botanist’s Delight Curiosity Case mage/item/wonder/botanists-delight-curiosity-case
- John Richardson’s Journal mage/item/wonder/john-richardsons-journal
- Manual of Physical Empowerment mage/item/wonder/manual-of-physical-empowerment
- Pundit Surveyor Kit mage/item/wonder/pundit-surveyor-kit
Places
- Ghost Realms mage/location/umbral_realm/ghost-realms
- Lasting Realms and Dreaming Gods mage/location/umbral_realm/lasting-realms-and-dreaming-gods
- Penumbral Shadowlands and the Shroud mage/location/umbral_realm/penumbral-shadowlands-and-the-shroud
Rotes & Procedures
- Additional Abilities mage/power/rote/additional-abilities
- Aging the Night-Folk mage/power/rote/aging-the-night-folk
- Altering Characteristics mage/power/rote/altering-characteristics
- Battle Fury mage/power/rote/battle-fury
- Bending Material Physics mage/power/rote/bending-material-physics
- Can You Go That Fast? mage/power/rote/can-you-go-that-fast
- Charms; mage/power/rote/charms
- Chemistry Inside Living Organisms mage/power/rote/chemistry-inside-living-organisms
- Chi Flight mage/power/rote/chi-flight
- Chi Healing mage/power/rote/chi-healing
- Conjuring Sunlight mage/power/rote/conjuring-sunlight
- Conjuring or Purifying Nourishment mage/power/rote/conjuring-or-purifying-nourishment
- Contingency Trigger Effects mage/power/rote/contingency-trigger-effects
- Creating Living Things mage/power/rote/creating-living-things
- Do Illusions Inflict Damage? mage/power/rote/do-illusions-inflict-damage
- Duration and Resistance mage/power/rote/duration-and-resistance
- Elemental Fury Chi mage/power/rote/elemental-fury-chi
- Emotional Surge/ Sudden Chill mage/power/rote/emotional-surge-sudden-chill
- Entropic Influence mage/power/rote/entropic-influence
- Ephemeral Mutation mage/power/rote/ephemeral-mutation
- Fly Like an Eagle mage/power/rote/fly-like-an-eagle
- Forging a Tether mage/power/rote/forging-a-tether
- Frankencritters mage/power/rote/frankencritters
- Ghost-Dances mage/power/rote/ghost-dances
- Hands of Death mage/power/rote/hands-of-death
- Heartbreak Slap mage/power/rote/heartbreak-slap
- Immediate Perception on the Teleportation Locations mage/power/rote/immediate-perception-on-the-teleportation-locations
- Impersonating Other Beings mage/power/rote/impersonating-other-beings
- Living Charms mage/power/rote/living-charms
- Living Creatures mage/power/rote/living-creatures
- Locking the Ward mage/power/rote/locking-the-ward
- Losing One’s Self/ “Purchasing” a New Self mage/power/rote/losing-ones-self-purchasing-a-new-self
- Mental and Physical Hallucinations mage/power/rote/mental-and-physical-hallucinations
- Minor Area Wards mage/power/rote/minor-area-wards
- Moving Mountains mage/power/rote/moving-mountains
- Muddled Perceptions and Sensory Overload mage/power/rote/muddled-perceptions-and-sensory-overload
- Multiple Forms mage/power/rote/multiple-forms
Traditions & Orders
- Cult of Ecstasy (a.k.a. the Sahajiya) mage/faction/tradition/the-cult-of-ecstasy-a-k-a-the-sahajiya
- Dreamspeakers (a.k.a. the Kha’vadi) mage/faction/tradition/the-dreamspeakers-a-k-a-the-khavadi
- Euthanatos (a.k.a. the Chakravanti) mage/faction/tradition/the-euthanatos-a-k-a-the-chakravanti
- Order of Hermes mage/faction/tradition/the-order-of-hermes
- Sisters of Hippolyta (a.k.a. the Hippolytoi) mage/faction/craft/the-sisters-of-hippolyta-a-k-a-the-hippolytoi
- Verbena mage/faction/tradition/the-verbena