Fog Over Sea
Discipline Power · Vampire · Level 3
Moving with the unnatural grace of a ghost, a koldun employing this power may stride across water as readily as land, leaving nary a ripple to mark his passing. Some vampires delight in using this power in conjunction with Pool of Lies to conjure phantasms to attend them.
System: For every success on the activation roll, the koldun may walk on water for one scene or one hour, whichever is longer. A koldun may choose to drop the effects of this power in order to submerge or swim; however, the vampire may not walk on water again unless he reactivates the power.
Part of The Way of Water