Classification: Union // Open
Classification: Union // Open Ref vampire/power/discipline_power/passion

Passion

Discipline Power · Vampire · Level 1

Vampire
Discipline
Dementation
Roll
Charisma + Empathy

The vampire stirs his victim’s emotions, either heightening them to a fevered pitch or blunting them until the target is completely desensitized. The Cainite may not choose which emotion is affected; she may only amplify or dull emotions already present in the target. In this way, a vampire can inflame mild irrita-tion into quivering rage or atrophy true love into casual interest.

System: The character talks to her victim, and the vampire’s player rolls Charisma + Empathy (difficulty equals the victim’s Humanity or Path rating). The number of successes determines the duration of the altered state of feeling. Effects of this power might include one- or two-point additions or subtractions to difficulties of frenzy rolls, Virtue rolls, rolls to resist Presence powers, etc.

Successes Result

1 success One turn

2 successes One hour

3 successes One night

4 successes One week

5 successes One month

6+ successes Three months

Part of Dementation

See also 3

Abilities & Attributes

  • Charisma shared/trait/attribute/charisma
  • Empathy shared/trait/ability/empathy

Disciplines

  • Presence vampire/power/discipline/presence
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