Classification: Union // Open

Bestiary

487 records

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Name ▲ Kind Line Source
AbliphetFomorWerewolfBotW
Adolescent WerewolfNPCVampireV20
Adrian NewberryNPCWerewolfBotW
Aelida, Lady of FeathersNPCMageGaM
Aido-Hwedo, the Great Python and Rainbow SerpentNPCMageGaM
AigamuxaNPCMageGaM
Air ElementalNPCMageM20
Air ElementalSpiritWerewolfW20
al-Ghadib, the Mad WarriorNPCMageGaM
AlligatorNPCMageM20
Alligator or CrocodileGhoulVampireGaR
Amaterasu Omikami, Empress of the SunNPCMageGaM
Amira the Storyteller (Amira al-Kadhaab)NPCMageGaM
An Hour AgoSpiritWerewolfUVS
Anansi the Spider, Keeper of TalesNPCMageGaM
Ancient Forest-Heart (Grand Natura)NPCMageM20
Andre BaptisteNPCWerewolfBotW
Animal SpiritsSpiritWerewolfW20
AnonymousSpiritWerewolfUVS
Anuk IteNPCMageGaM
Ape or GorillaGhoulVampireGaR
Arcanum ScholarNPCVampireV20
ArchonsNPCVampireDNRL
Artificial PeopleNPCMageGaM
AssistantNPCMageGaM
Atlas UnitsNPCMageGaM
Atomic SpiritSpiritWerewolfW20
Awakened HacktivistNPCMageM20
Background Costs and TraitsSpiritWerewolfW20
BackupNPCMageGaM
Balefire SharksFomorWerewolfBotW
Bane CharmsSpiritWerewolfW20
Baron Samedi, the Cemetery LordNPCMageGaM
BatTotemWerewolfBotW
BatsGhoulVampireGaR
BearGhoulVampireGaR
BearSpiritWerewolfW20
Beat CopNPCMageM20
BelebenSpiritWerewolfUVS
Beloved (Dynamic Avatar)NPCMageGaM
Benjamin RushingNPCWerewolfBotW
Big CatsGhoulVampireGaR
Big Owl, the Screaming NightNPCMageGaM
Bioenhanced Field AgentNPCMageGaM
BioweaponSpiritWerewolfUVS
Bird, Large (Eagle, Swan, Vulture, etc.)NPCMageM20
Bird, Small (Finch, Sparrow, Pigeon, etc.)NPCMageM20
Bird, Substantial (Hawk, Raven, Owl, etc.)NPCMageM20
BirdsGhoulVampireGaR
Bitter RagesSpiritWerewolfW20
Black SnakesNPCMageGaM
Black SuitNPCMageM20
Blood CurrencySpiritWerewolfUVS
Blood ImpConstructVampireRotB
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BloodbatsFomorWerewolfBotW
BloodwormsFomorWerewolfBotW
BoarSpiritWerewolfW20
Bob SchnoblinNPCVampireHH2
BobcatNPCVampireV20
Bondye, the Most HighNPCMageGaM
Bookstore ProprietorGhoulVampireGaR
Bot-NetSpiritWerewolfUVS
Brand LoyaltySpiritWerewolfUVS
CatNPCMageGaM
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Chicken-Spirit or Egg-SpiritSpiritWerewolfUVS
ChimeraSpiritWerewolfW20
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ChiminageSpiritWerewolfUVS
ChimpanzeeNPCMageM20
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Choosing PowersGhoulVampireGaR
Christ, the Good ShepherdNPCMageGaM
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City MascotSpiritWerewolfUVS
City TreeSpiritWerewolfUVS
City-HeartNPCMageM20
CleanersNPCMageGaM
ClonesConstructVampireRotB
CockroachNPCMageGaM
CockroachSpiritWerewolfW20
Coletta MacombNPCWerewolfBotW
Common CharmsSpiritWerewolfW20
Common “Steelskin” CyborgNPCMageM20
ConsciousnessSpiritWerewolfUVS
Constrictor SnakeNPCVampireV20
Consumer EntertainmentSpiritWerewolfUVS
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Creating a Bitter-GrinFomorWerewolfBotW
Creating BanesSpiritWerewolfW20
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CreepypastaSpiritWerewolfUVS
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CrowNPCMageM20
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Crush (Dynamic Avatar)NPCMageGaM
CuckooSpiritWerewolfW20
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Danforth SternNPCWerewolfBotW
Darrien Terrell/Lord Aludian ThexNPCWerewolfBotW
DataphyteNPCMageGaM
David KaufmanNPCWerewolfBotW
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Delhi Chapter HouseNPCVampireHH2
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Classification: Union // Open Ref werewolf/creature/spirit/scrags

Scrags

Spirit · Werewolf

Werewolf

Scrags make up one of the many races of warrior-Banes that serve the Wyrm. They are monsters of unrestrained rage and violence, serving not as corrupters, but as soldiers.

Willpower

6, Rage 10, Gnosis 4, Essence 20 Charms: Incite Frenzy, Possession Image: Within the Umbra, they appear as semi-physical, ghoulish spirits with razor-sharp claws and fangs. Scrags seem to walk in a slouch, their arms nearly acting as forelegs. This slouch does not impede their movement in any way.

Background

Scrags manifest in a rather unique fash­ ion. A Scrag cannot simply penetrate the Gauntlet; it must instead find a host and possess him. Unless the Scrag is

somehow evicted (usually through an exorcism), the victim will physically transform into a Scrag within 48 hours. From the initial possession until the final transformation, the host will begin to exhibit many of the Scrag’s traits, including antisocial habits, a nasty disposition, a short and violent temper, and a consuming hunger for raw, bloody, red meat. Once the 48 hours have passed, the physical transforma­ tion takes effect. The host becomes a lean, ghoulish figure with grayish skin, razor sharp claws and fangs, and a stench of ammonia and blood. Once the Scrag departs the body (for whatever reason), the host returns to his normal form, and he must face the carnage he caused. (What’s more, he retains full memory of his actions.)

Storytelling Notes: Scrags kill. They are, literally, spirits of murder. They live for the moment when a victim’s life ends, and they revel in the mayhem and bloodshed they inflict. Packs of Scrags often indulge in frenzies of death and dismemberment, expressing only a malevolently dark humor at their victim’s expense. While a single one may not be a match for a Garou, a pack of a dozen or more can be quite deadly.

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