Classification: Union // Open
Classification: Union // Open Ref vampire/creature/ghoul/ape-or-gorilla

Ape or Gorilla

Ghoul · Vampire

Vampire

Intelligent and strong, apes could make useful ghoul servants if it weren’t for the effects of vampiric blood on these creatures. While they are capable of performing many actions and may respond to simple commands, these animals are terrifying if and when they succumb to frenzy, as they are already powerful without the Blood. Apes and gorillas also are subject to mood swings in captivity if they are isolated, too, which makes it challenging for a master who sustains a single ghoul. Most vampires use these primates as ghouls provided they have the use of Disciplines and Skills that can keep them in check or, alternatively, if they only need them for a shorter period of time.

Most apes are well suited to climbing, and a trained ghoul could make an excellent spy or cat burglar. Despite their reputation in the wild, apes can be remarkably quiet when approaching a predator, which also makes them ideal to use as sentries in wilderness settings. They might also be used as guards, too, should they have proper care.

Attributes: Strength 6, Dexterity 4, Stamina 4, Perception 4, Intelligence 4, Wits 3

Abilities: Alertness 3, Athletics 4, Brawl 4, Stealth 5

Disciplines: Celerity 1 or Potence 1

Willpower: 7

Health Levels: OK, OK, -1, -1, -1, -1, -3, -5, Incapacitated

Armor rating: 1 (five soak dice, total)

Attack: Bite for four dice; rend for six dice (all lethal)

Blood Pool: 7

See also 12

Abilities & Attributes

Disciplines

  • Celerity vampire/power/discipline/celerity
  • Potence vampire/power/discipline/potence
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