Classification: Union // Open
Classification: Union // Open Ref werewolf/creature/spirit/atomic-spirit

Atomic Spirit

Spirit · Werewolf

Werewolf
Rage
5
Gnosis
10
Willpower
10
Essence
25 (increases with proximity to a nuclear reaction)
Charms
Atomic Blast (as Blast, but deals two levels of aggravated damage per success), Break Reality, Create Fires, Materialize
Charms
Atomic Blast (as Blast, but deals two levels of aggravated damage per success), Break Reality, Create Fires, Materialize

Too scarce and unfamiliar to properly be termed “elementals,” these spirits dance in the pulsing heart of nuclear fires. They are to the Weaver and Wyld what the taint of radiation is to the Wyrm — the raw, untapped power of limitless reaction. The mystery of these spirits is compounded by the depths of their knowledge: They understand much of the Wyrm and the basic structure of the universe, for their kind existed at the beginning of all things — though they laid dormant until humanity unlocked the power at the heart of the atom.

Glass Walkers occasionally consult with atomic spirits (the term “nuclear elemental” hasn’t caught on yet among

Umbral travelers), and they answer

with short, factual responses. If one

wants the aid of an atomic

spirit, it usually requires

payment

up front — the destruction of the reactor that traps it in one place.

Rage 5, Gnosis 10, Willpower 10, Essence 25 (increases with proximity to a nuclear reaction)

See also 1

Tribes & Fera

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