Classification: Union // Open

Discipline Powers

375 records

Random
Name Level ▲ Discipline Source
A Taste for BloodThe Path of BloodV20
A Touch of DeathThe Cenotaph PathV20
Aid from SpiritsV20
AnalyzeThe Path of TechnomancyV20
AwePresenceV20
Breath of WhispersV20
Brother’s BloodV20
Cloak of ShadowsObfuscateV20
CommandDominateV20
Confer with the BladeV20
Consecrate the GroveV20
ContradictThe Path of CorruptionV20
DecayHands of DestructionV20
Destroy the HuskThe Grave’s DecayV20
Elemental StrengthElemental MasteryV20
Eyes of the BeastProteanV20
Eyes of the DeadVitreous PathV20
Eyes of the SeaNeptune’s MightV20
Feral WhispersAnimalismV20
Fiery CourageV20
FolderolV20
Grasping SoilV20
Hag’s WrinklesV20
Heightened SensesAuspexV20
Herbal WisdomThe Green PathV20
Hourglass of the MindV20
Ignis FatuusChimerstryV20
Malleable VisageVicissitudeV20
Masque of DeathThe Corpse in the MonsterV20
PassionDementationV20
Pool of LiesV20
Restore HumanitasV20
Sense the SinV20
Sense VitalityV20
Sense VitalityV20
Shadow PlayObtenebrationV20
ShroudsightThe Ash PathV20
Silence of DeathQuietusV20
Silence of Death (Sorcerer Caste)LotC
Silence of Death (Vizier Caste)LotC
Skin of the ChameleonV20
Summon the Simple FormThe Path of ConjuringV20
The Eyes of the SerpentSerpentisV20
The Missing VoiceV20
TremensThe Bone PathV20
War CryThe Path of MarsV20
Whispers to the SoulPath of the Four HumorsV20
Witness of DeathThe Sepulchre PathV20
Zillah’s LitanyThe Path of the Father’s VengeanceV20
Anesthetic TouchV20
Anesthetic TouchV20
Apprentice’s BroomsThe Bone PathV20
Auguring the SicknessLotB, V20
Aura of DecayVitreous PathV20
Aura PerceptionAuspexV20
Banishing Sign of ThothV20
BeckoningAnimalismV20
Biting GaleV20
Blood RageThe Path of BloodV20
BurnoutThe Path of TechnomancyV20
Cold of the GraveThe Corpse in the MonsterV20
CombustV20
Crimson WoadV20
Dread GazePresenceV20
Endurance of StoneV20
Fae SightV20
Fata MorganaChimerstryV20
Fear of the Void BelowV20
Feral ClawsProteanV20
FleshcraftVicissitudeV20
Gnarl WoodHands of DestructionV20
Grasp of the MountainV20
Ishtar’s Touch (Scorpion’s Touch)LotC
Kiss of the Dark MotherPath of the Four HumorsV20
Lifeless TonguesThe Ash PathV20
MesmerizeDominateV20
OctopodV20
Phantom SpeakerV20
Prison of WaterNeptune’s MightV20
PutrefactionV20
Recurring ContemplationV20
Reveal the CateneThe Cenotaph PathV20
Rigor MortisThe Grave’s DecayV20
Scorpion’s CurseLotC
Scorpion’s TouchQuietusV20
Scry the HearthstoneV20
Shroud of NightObtenebrationV20
Speed the Season’s PassingThe Green PathV20
Strike TrueThe Path of MarsV20
SubvertThe Path of CorruptionV20
Summon SoulThe Sepulchre PathV20
Summon Spirit BeastsV20
The Crone’s PrideThe Path of the Father’s VengeanceV20
The HauntingDementationV20
The Tongue of the AspSerpentisV20
Unseen PresenceObfuscateV20
Watery HavenV20
Wooden TonguesElemental MasteryV20
Acidic TouchHands of DestructionV20
Animate the UnmovingElemental MasteryV20
ApparitionChimerstryV20
Arms of the AbyssObtenebrationV20
Ashes to AshesV20
Aspect of the BeastV20
Aura AbsorptionV20
Blood of PotencyThe Path of BloodV20
Blood to WaterNeptune’s MightV20
Bond with the MountainV20
BonecraftVicissitudeV20
Breeze of LethargyV20
Burning TouchV20
Compel SoulThe Sepulchre PathV20
ConflagrationV20
Corpore SanoV20
Curse of LifeThe Corpse in the MonsterV20
Dagon’s CallQuietusV20
Dagon’s CallLotC
Dagon’s Call (Vizier Caste)LotC
Dance of VinesThe Green PathV20
Dark HumorsPath of the Four HumorsV20
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Classification: Union // Open Ref vampire/power/discipline_power/unburden-the-flesh-clad-soul

Unburden the Flesh-Clad Soul

Discipline Power · Vampire · Level 9

Vampire
Discipline
Obeah

Some few Salubri elders can (or could, at least) achieve an understanding of the soul that allowed them to free it from its fleshly confines. The character allows a willing subject’s soul to fly free, able to explore the world as an astral projection and transcend that existence whenever it wishes.

System: The vampire and a willing subject must both enter a deep meditative trance for a minimum of one uninterrupted hour as the Salubri performs the ritual necessary to separate soul from flesh without damaging either. During this period, the player spends a number of blood points equal to twice the permanent Willpower of the subject. At the end of the ritual, the subject’s body slips into a coma and dies by the end of the night. Many Tremere and other cautious Kindred warn that the Salubri may misrepresent themselves and convince others to volunteer for a “release” from mortal concerns, when in truth they wish to trap the soul in another plane of existence.

The subject’s soul is released from her body and enters the astral plane (such as the Auspex power Psychic Projection on p. 138). This separation is permanent and irreversible. The subject is treated as an astrallyprojecting character in terms of rules mechanics. However, she no longer has a silver cord and no longer needs one, as she exists independently of her body. If she is reduced to zero Willpower through astral combat, she loses one point of permanent Willpower and re-forms after a year and a day at the place where this power was used upon her. A character reduced to zero permanent Willpower is destroyed forever.

This power may only be used upon mortals (excluding mages) and vampires who are in Golconda, and the subject must have a full understanding of what this ritual entails — including its permanence and the impossibility of a reversal. The body of a vampire who is Unbound decays at sunrise. It is possible to drink the blood remaining in the vampire’s body, but no benefits are gained from an attempt at diablerie. Any attempt to Embrace the body of an Unbound mortal automatically fails. The free-flying soul may choose to dissipate, moving on to whatever awaits beyond death, at any time (and is therefore not a ghost).

The Salubri may use this power on herself, provided she is in Golconda.

Part of Obeah

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