Victory in the Mind
Rote · Mage
As many martial arts have emphasized, the warrior who wins in her mind before the fight begins has often won without striking a blow. Focusing her determination – often through a war-cry, kata, prayer, or Glare of Death – the mage either unnerves her opponent or else assures herself of victory.
Story-wise, the difference between this technique and the previous feats comes through the approach. A calming gaze or predator’s eye is external, acting upon the opponent; this “victory in the mind” is internal, acting upon the mage.
In game terms, the player rolls a coincidental Mind 2 (emotional surge) or 3 (mental push) Effect, and then reduces the difficulty of her next roll by -1 per success (maximum -3). If she chooses to psych her opponent out, then that next roll
See also 1
Spheres
- Mind mage/power/sphere/mind