Classification: Union // Open

Everything

4676 records

Random
Name ▲ Kind Line Source
A Corrupt CourtshipFomorWerewolfBotW
A Garou Creation MythUmbral RealmWerewolfW20
A Matter of HonorRoteMageHDYDT
A Matter of PracticeRoteMageHDYDT
A Matter of SuccessRoteMageHDYDT
A Mechanistic CosmosParadigmMageM20
A New AnchorheadStory SeedWerewolfUVS
A Taste for BloodDiscipline PowerVampireV20
A Thousand Secret FacesGiftWerewolfCB
A Touch of DeathDiscipline PowerVampireV20
A Universe of LawsGiftWerewolfCW
A World of Gods and MonstersParadigmMageM20
Abilities of the New FormRoteMageHDYDT
Ability DeficitFlawSharedBoS, W20
AbliphetFomorWerewolfBotW
Absent-MindedFlawSharedBoS, W20
Absolute BalanceGiftWerewolfCB
Absorb the MindDiscipline PowerVampireV20
Abyssal Rituals (Abyss Mysticism)SystemVampireRotB
Abyssal ThreadsRitualVampireRotB
AcademicsAbilitySharedV20, W20, M20
Acceptance RitusSabbat RiteVampireV20
Access and AlterationSystemSharedBoS
Accessing a FetishSystemSharedBoS
Accessing Tass or Periapt QuintessenceRoteMageHDYDT
Acclimation to the New FormRoteMageHDYDT
Acid TalonsGiftWerewolfBotW
Acidic TouchDiscipline PowerVampireV20
AcrobaticsSecondary AbilitySharedM20
Activating a DeviceSystemSharedBoS
Activating a WonderSystemSharedBoS
Activating the RelicSystemSharedBoS
Active System AccessSystemSharedBoS
ActivistArchetypeSharedM20
ActivityChartSharedW20
Acute SenseMeritSharedW20, V20
Acute SensesMeritSharedBoS, M20
AdaptationGiftWerewolfW20
Adaptive ProstheticsRoteMageHDYDT
Added Life-Force (Health Levels)RoteMageHDYDT
AddictionFlawSharedBoS, V20, M20
AddictionDiscipline PowerVampireV20
Addictive BloodMeritSharedLotC
Additional AbilitiesRoteMageHDYDT
Additional DisciplineMeritSharedV20
AdjustmentsProcedureMageTR
Adolescent WerewolfNPCVampireV20
Adrian NewberryPentex SubsidiaryWerewolfBotW
AdvancedPentex SubsidiaryWerewolfBotW
Advanced TechMeritSharedLotB, V20
Aelida, Lady of FeathersNPCMageGaM
Aethera InamorataCampWerewolfW20
African Necromancy (style)SystemVampireRotB
AgingFlawSharedBoS
Aging the Night-FolkRoteMageHDYDT
Ahl-i-BatinCraftMageM20
AhrimanesBloodlineVampireV20
Ahriman’s WightRitualVampireRotB
Aid from SpiritsDiscipline PowerVampireV20
Aido-Hwedo, the Great Python and Rainbow SerpentNPCMageGaM
AigamuxaNPCMageGaM
Air ElementalNPCMageM20
Air ElementalSpiritWerewolfW20
AircraftChartSharedM20
Airt SenseGiftWerewolfCB
Airts and Moon PathsUmbral RealmMageM20
AjabaFeraWerewolfCB, W20
Akashic Brotherhood (the Akashayana)TraditionMageM20
Akhu (Setite Sorcery school)SystemVampireRotB
al-Ghadib, the Mad WarriorNPCMageGaM
AlabastardCombination DisciplineVampireAU
Alamut (near Tehran, Iran)DomainVampireV20C
AlbinoTribeWerewolfW20
AlchemySorcery PathMageSorc
AlchemyPracticeMageM20
Alcohol /Drug ToleranceMeritSharedBoS
Alcohol ToleranceMeritSharedW20
AlertnessAbilitySharedV20, W20, M20
Alien PerfectionMeritSharedLotB, V20
All Are Equally Holy Before LilithPath of EnlightenmentVampireTBH
All that is not Forbidden is PermittedGiftWerewolfBotW
All the Right SpheresSystemSharedBoS
ALLIANCE?CaernWerewolfRAtW
AlliesBackgroundSharedV20, W20
AlligatorNPCMageM20
Alligator or CrocodileGhoulVampireGaR
Alms to the PoorGiftWerewolfCB
AlphaArchetypeSharedW20
Alsart OasisUmbral RealmWerewolfUVS
Alter LilianGiftWerewolfCB
Alter MoodGiftWerewolfCB
Altering CharacteristicsRoteMageHDYDT
Altering PropertiesRoteMageHDYDT
Altering the ElementRoteMageHDYDT
Alternate IdentityBackgroundSharedV20
Amaterasu Omikami, Empress of the SunNPCMageGaM
Amazons of DianaCampWerewolfW20
AmbidextrousMeritSharedBoS, W20, V20
AmbushGiftWerewolfCB
Amira the Storyteller (Amira al-Kadhaab)NPCMageGaM
AmnesiaFlawSharedBoS, W20, V20
Amount of Quintessence UsedRoteMageHDYDT
Amulet of MnemosyneRitualVampireRotB
An Hour AgoSpiritWerewolfUVS
Ana-gaminCampWerewolfW20
AnachronismFlawSharedBoS
AnalyzeDiscipline PowerVampireV20
AnanasiFeraWerewolfCB, W20
Anansi the Spider, Keeper of TalesNPCMageGaM
Anansi’s GuileGiftWerewolfCB
Anarch MovementSectVampireV20
Ancestor AllyMeritSharedW20
AncestorsBackgroundSharedW20
Ancestral RescueUmbral RealmWerewolfUVS
Ancestral Soil DependenceFlawSharedLotC
Ancestral WingsGiftWerewolfCB
Anchor PointsRoteMageHDYDT
Ancient Forest-Heart (Grand Natura)NPCMageM20
AndaBloodlineVampireV20
Andre BaptistePentex SubsidiaryWerewolfBotW
Loading further records
Classification: Union // Open Ref vampire/faction/bloodline/cappadocians

Cappadocians

Bloodline · Vampire

Vampire
Nickname
Graverobbers
Sect
The Cappadocians did not survive long enough to take a side in the Camarilla/Sabbat divide.
Disciplines
Auspex, Fortitude, Necromancy
Weakness
As mentioned, the Cappadocians exhibited a deathly pallor, and this only worsened as the vampire grew older. Young Cappadocians were able to pass for human (though mortals that knew what to look for could pick them out easily), but elder Cappadocians showed shriveled skin and a much more withered countenance.
Everyone must ride with Charon, by and by. We merely wish to know what to ask him before we step onto his boat.

The story of Clan Cappadocian is tragic, but illustrative of the parasitic cycle of Kindred existence. Nothing lasts forever in vampiric circles, but nothing ever truly dies.

The Cappadocians were a Clan that focused on death and undeath. Their founder, an ancient known simply as “Cappadocius” (“of Cappadocia”), did not attempt to rule his Clan. He asked only that they continue the search for truth and the secrets of life and death. The Clan’s ancestral roots were rumored to be somewhere in Asia Minor, but by the end of the Dark Ages they had spread throughout Europe. Known as scholars, mystics, and necromancers, the Cappadocians were as firmly entrenched in the Cainite society of their time as any of the Clans of the Camarilla are tonight.

The Graverobbers expanded their knowledge base by Embracing members of important families or promising scholars. By the 13th century they had inroads across Europe, in monasteries, universities, and in the courts of royalty, but also members and ghouls among the working classes. Everyone must eventually die, the Cappadocians realized, and every death was potentially a lesson.

Their inclusive attitude may have spelled the Clan’s doom. They accepted a Venetian merchant family called the Giovanni (the family’s propensity for summoning up and controlling ghosts had as much to do with their Embrace as their skill with finance). Over the following centuries, the Giovanni worked their way into the hierarchy of the Clan, until Augustus Giovanni committed diablerie upon Cappadocius. Over the next few centuries, the Giovanni systematically destroyed the remaining Cappadocians. In modern nights, only small remnants survive, such as the Harbingers of Skulls. The lineage of these remnants is largely unknown.

Appearance

The Graverobbers were pale and corpse-like, even for vampires. Their hair often darkened slightly after the Embrace, giving them even more of an ethereal appearance. The Cappadocians dressed appropriately for their station and role.

Haven

Cappadocians preferred a measure of solitude when choosing their havens. Although they had to stay close enough to mortals to feed, they often chose quiet locales to make their homes — monasteries, crypts, and even sewers or cisterns. The Cappadocians acting as scholars or advisors enjoyed a better standard of unlife, but even they often chose places that mortals had no interest in exploring.

Background

As a general rule, the Cappadocians were not concerned with ethnicity or nationality when Embracing, meaning that it wasn’t uncommon to find Moors, Jews, or even pagans brought into the Clan. The Graverobbers were more inclined to Embrace people with an interest in death. That didn’t necessarily mean causing death (though certainly they Embraced their share of soldiers and hunters), but scholars of the afterlife and religion, gravediggers, priests, and hermits all found their way to Clan Cappadocian.

Character Creation

Mental Attributes and Knowledges were often primary, and rare was the Cappadocian without at least a few dots of Occult. The Clan included warriors as well as scholars and priests, and a Cappadocian who chose to be a tyrant could be a frightening creature indeed. For the most part, though, the Clan tended more toward intellectual and spiritual pursuits, and choices of Abilities and Backgrounds reflected that.

Clan Disciplines

Auspex, Fortitude, Necromancy

Weakness

As mentioned, the Cappadocians exhibited a deathly pallor, and this only worsened as the vampire grew older. Young Cappadocians were able to pass for human (though mortals that knew what to look for could pick them out easily), but elder Cappadocians showed shriveled skin and a much more withered countenance.

Organization

Clan Cappadocian was, in its heyday, an important Clan historically. It claimed domain in several important cities across Europe, and it wasn’t uncommon for Graverobbers to act as spiritual or mystical advisors to other medieval Princes. Internally, the Clan had little strict hierarchy, though as the years wore on the Clan’s core became more localized around the founder (which, in turn, allowed the Giovanni to take it over).

Stereotypes

  • High Clans: We have seen the death of kings, and it is much like the death of peasants. But the final resting places are grand, and maybe that makes the difference.
  • Low Clans: When towers have fallen and kings are thrown down, who will remember us? It will be the low-blooded, and I hope they are kind in their eulogies.

Sect

The Cappadocians did not survive long enough to take a side in the Camarilla/Sabbat divide.

Weakness

As mentioned, the Cappadocians exhibited a deathly pallor, and this only worsened as the vampire grew older. Young Cappadocians were able to pass for human (though mortals that knew what to look for could pick them out easily), but elder Cappadocians showed shriveled skin and a much more withered countenance.

Background

As a general rule, the Cappadocians were not concerned with ethnicity or nationality when Embracing, meaning that it wasn’t uncommon to find Moors, Jews, or even pagans brought into the Clan. The Graverobbers were more inclined to Embrace people with an interest in death. That didn’t necessarily mean causing death (though certainly they Embraced their share of soldiers and hunters), but scholars of the afterlife and religion, gravediggers, priests, and hermits all found their way to Clan Cappadocian.

Organization

Clan Cappadocian was, in its heyday, an important Clan historically. It claimed domain in

See also 6

Clans & Bloodlines

Disciplines

  • Auspex vampire/power/discipline/auspex
  • Fortitude vampire/power/discipline/fortitude

Other Factions

Paths & Numina

Referenced by 7

Clans & Bloodlines

  • Lamia vampire/faction/bloodline/lamia
  • Nagaraja vampire/faction/bloodline/nagaraja

Disciplines

Paths & Virtues

Rules

Report a problem