Classification: Union // Open
Classification: Union // Open Ref vampire/power/discipline/fortitude

Fortitude

Discipline · Vampire

Vampire

Although all vampires have an unnatural constitution that make them much sturdier than mortals, Fortitude bestows a resilience that would make an action movie hero envious. Vampires with this Discipline can shrug off agonizing trauma and make the most bone-shattering impact look like a flesh wound. The power even offers protection against the traditional banes of vampires, such as sunlight and fire, and the Gangrel, Ravnos, and Ventrue all find that edge incredibly useful.

System: A character’s rating in Fortitude adds to his Stamina for the purposes of soaking normal damage (bashing and lethal). A character with this Discipline may also use his dots in Fortitude to soak aggravated damage, though Kindred cannot normally soak things like vampire bites, werewolf claws, magical effects, fire, sunlight, or massive physical trauma. See p. 272, for further details on soaking and damage.

Fortitude 6+

Elder vampires progress in Fortitude in the same way as Celerity (see p. 142). They can increase their basic mastery of the Discipline or to take an alternate power such as one of those detailed below.

See also 5

Abilities & Attributes

  • Stamina shared/trait/attribute/stamina

Clan Lore

Clans & Bloodlines

  • Ravnos vampire/faction/clan/ravnos
  • Ventrue vampire/faction/clan/ventrue

Disciplines

  • Celerity vampire/power/discipline/celerity
Referenced by 54

Bestiary

Clan Lore

Clans & Bloodlines

Discipline Powers

Disciplines

Gifts

Merits & Flaws

Paths & Virtues

Rites & Rituals

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