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Classification: Union // Open Ref vampire/power/discipline_power/masque-of-death

Masque of Death

Discipline Power · Vampire · Level 1

Vampire
Discipline
The Corpse in the Monster
Cost
1 Blood

The character with this ability can assume a visage of death or inflict that shape on another vampire. The victim’s flesh becomes pallid and thin (if it is not already), and skin pulls tight against bone. This ability can be very useful, as it allows one to hide in plain sight in a tomb or crypt at any time (though the character remains as vulnerable to sunlight and fire as ever). When a necromancer uses this power on another Kindred, the victim gains the same corpselike demeanor. In this sense, the ability works as something of a minor curse.

System: The player spends one blood point for the character to gain the form described. Those afflicted

with the Masque of Death lose two points of Dexterity and Appearance (minimum of 1 in Dexterity and 0 in Appearance) for the duration of the power. The player also gets two extra dice to his Intimidation dice pool, should he wish to terrify any onlookers. Further, if the character remains perfectly still, observers must roll five successes on a Perception + Medicine roll (difficulty 7) to distinguish the character from a normal corpse. The player doesn’t need to roll anything to have the character stop moving — vampires have no autonomic functions.

If the user inflicts Masque of Death on another vampire, he must spend a blood point, touch the target, and then make a Stamina + Medicine roll (difficulty equal to the target’s Stamina + 3). The Masque of Death lasts until the next sunset, unless the character who created the masque wishes to extinguish its effects earlier.

Part of The Corpse in the Monster

See also 6

Abilities & Attributes

Rules

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