Enemy
Flaw · 5 pts
You have an enemy, or perhaps a group of enemies, who seek to harm you. The power of the enemy depends upon how many points the player wishes to spend (five points indicate the wrath of a Methuselah or other potent supernatural foe).
Also in M20 p. 648, M20 p. 644, BoS p. 63 — text differs from V20 (54%)
Someone hates your guts and will do whatever he, she, it, or they can do in order to make your life unpleasant. Game-wise, the value of the Flaw determines the strength and hatred of that enemy; a single point reflects a minor grudge from some inconsequential party, and five points represent the deadly plans of some powerful entity or group.
Also in W20 p. 482 — text differs from V20 (46%)
You have acquired an enemy (one or more individuals) that not only knows what you are, but also has power of their own. The 1-point version of this Flaw may signify that your enemy is another Garou of your own rank who has taken a strong dislike towards you or who blames you
for some past wrong. The 3-point version may represent a pack of Black Spiral Dancers who bear a particular grudge against you or a small group of supernaturally potent were wolf hunters who have tagged you as a specific target. A 5-point Enemy may mean that you have angered one of the legends of Garou society or a powerful elder vampire.
Referenced by 3
Merits & Flaws
- Diabolical Mentor shared/trait/flaw/diabolical-mentor
- Immortal Enemy shared/trait/flaw/immortal-enemy
- Twin Souls shared/trait/merit/twin-souls