Classification: Union // Open
Classification: Union // Open Ref shared/trait/merit/twin-souls

Twin Souls

Merit · 4 pts

Shared
Cost
4 pts
Type
Supernatural

To you, the term soulmate is literally true. Your Avatar has a twin that has been embodied within another mortal body. That other person (typically a human being, but potentially an animal) shares your Nature and Essence, and possibly your Demeanor as well. Even so, your “twin” can be a very different person – different gender, different ethnicity, different culture, and again possibly even a “higher” animal like a wolf, bear, hawk, bison, and so forth. That person might live on the other side of the world, and may not even know that you exist. If soul-twins meet in person, though, both feel an unmistakable connection to one another. This connection, however, might not necessarily translate to goodwill. Blood-siblings often clash, and soulmates can clash as well.

If that twin is also a mage (many twin Avatars are not yet Awakened), then both mages have the same Avatar rating. You can both share Quintessence and cast spells together if you happen to be physically touching (or, in the Umbra, ephemerally touching). In this case, the character with the highest Arete rating and Sphere Ranks is the one whose Traits get used to cast those Effects. Both mages, when they’re within arm’s reach, also get an amount of bonus Quintessence points that’s equal to their Avatar rating; if Ryan Summers and his twin Sylvia Jane have three dots in Avatar, they each get an additional three points of Quintessence when they’re close enough to touch one another. For details about collaborative spellcasting, see Acting in Concert in Mage 20, pp. 542-543. Shared souls, however, also share equally in any Paradox gathered by their magicks, with each twin separately getting the full amount of Paradox. If Ryan and Sylvia cast an Effect that earns 10 points of Paradox, then both Ryan and Sylvia get 10 Paradox points each.

Whether or not your twin is a mage, you can use magick to keep track of them once you’ve met your twin. A single dot of Correspondence will let you know where your soulmate is, a single dot in Life will let you know their current state of health, and a single dot in Mind allows you to share thoughts with one another. A twin’s death, however, is a shattering event; if your twin dies, you must make a Willpower roll (difficulty 8) or else suffer the psychic shock of Things Man Was Not Meant to Know. Until that twin’s Avatar reincarnates (which might not happen in your own lifetime), and is met in person once again, you cannot use the shared powers you had once enjoyed.

As with other character-based Traits, your twin is not a walking Merit but a character in their own right. Both twins could be roleplayed by different players in the same group, and probably should not be played by the same player. The quest to find a soulmate, a bitter dispute between soulmates, two soul­ mates on opposing factions of the Ascension War – such stories could provide the foundation for pivotal events and themes in your chronicle. This Merit goes well with the Background: Allies, the Merit: True Love, and the Flaws: Enemy, Sleeping with the Enemy, and Ward. Because of the already-Awakened natures of the Night-Folk, however, a soul-twin cannot be a vampire, werecreature, changeling, or other paranormal entity.

See also 7

Backgrounds

  • Allies shared/trait/background/allies

Merits & Flaws

Spheres

Referenced by 3

Bestiary

  • Lovers mage/creature/npc/lovers

Merits & Flaws

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