Truthcatcher (Sept Standing ••••)
Caern · Werewolf
Responsibilities: The Truthcatcher is a combination judge and jury, charged with settling disputes between members. In some septs, the Truthcatcher may also serve as a lawyer, advising and representing Garou when they stand before the sept’s elders. The Truthcatcher needs to be intelligent, persuasive, and possess an exhaustive knowledge of the Litany. The Truthcatcher needs to hold court at every moot, and should make herself available at regular intervals between moots, but need not be available at all times. Any dispute that can’t wait a day or two is probably the domain of the Master of Challenges, rather than the Truthcatcher.
Benefits: Everyone wants to court the Truthcatcher’s favor, because no one knows when they might be called upon to defend themselves or stand in accusation of a Garou who has wronged them. The Truthcatcher has a three-die bonus to Social dice pools when dealing with the Garou of his sept. He also gains three extra dice to all Enigmas and Law dice pools when investigating a crime.
See also 1
Abilities & Attributes
- Enigmas shared/trait/ability/enigmas