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Classification: Union // Open Ref werewolf/location/umbral_realm/wendigo

Wendigo

Umbral Realm · Werewolf

Werewolf

The Wendigo homeland is a bitter, icy tundra with snow-cloaked mountains locked in perpetual winter. Howling blizzards whip across the landscape. Ice-caked forests provide some but not enough respite from the wind. The frozen bodies of hypothermia victims litter the ground, testament to the cruelty of this homeland.

This is exactly what the Wendigo want intruders to see. The land is indeed cold and harsh, but uninvited visitors don’t see the traditional villages built on plains blanketed in pure white snow, populated by Garou and their ancestor spirits. They don’t see the pristine pine forests and the crystal clear waters that run through the homeland. This is the last untainted land of the Wendigo and the tribe will not allow it to be corrupted by outsiders.

Small numbers of cunning, well-adapted prey animals survive the harsh climate. Herds of long-extinct beasts roam the tundra foraging for vegetation. These herds are easy to track but the beasts have strong, tough hides like armor and they use coordinated attacks to confound and destroy predators. Even with such large sources of meat a werewolf must work hard to fill her belly in this Realm.

The Wendigo forbid entry to any shapeshifters except the Gurahl, to whom they feel they still owe a debt. The Uktena used to be welcome but have become too secretive and impure for the Wendigo. In past the Wendigo permitted messengers from the Camazotz and Corax; now the bats are no more and the ravens banned over some theft that soured the entire tribe — though Corax deny all allegations.

Wendigo search the aurora in the night sky for omens and prophecies. Each Auspice seeks particular inspiration and guid­ ance from the tribal totem through this ritual. Every Wendigo must make a solo pilgrimage to the homeland and commune in person with the tribal totem before becoming an Elder of the tribe.

The homeland is surprisingly well connected to other Realms. The Wendigo use this advantage to move war parties through the Umbra for surprise attacks. From here they can travel to Pangaea, the Legendary Realm, the Aetherial Realm, the Uktena tribal homeland and numerous other minor Near Realms.

See also 5

Places

Tribes & Fera

  • Corax werewolf/faction/fera/corax
  • Gurahl werewolf/faction/fera/gurahl
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