Classification: Union // Open
Classification: Union // Open Ref werewolf/power/gift/name-the-spirit

Name the Spirit

Gift · Werewolf · Level 2

Werewolf
Breed
Homid
Cost
1 Willpower
Roll
Perception + Occult (difficulty 8)

The werewolf

gains an instinctive rapport with denizens of the Umbra. He can sense the type and approximate Trait levels (Rage, Gnosis, Willpower) of spirits. Owl- and raven-spirits teach this Gift.

System: The player spends one Willpower and rolls Perception + Occult (difficulty 8).

As the lupus Gift. • Sight From Beyond (Level Two) — This is a Gift of prophecy. The werewolf becomes an oracle, prone to dreams and visions which hint at future opportunities, challenges and threats to come. These visions are always veiled in symbolism — an impending war against the local vampires might be presaged by visions of skyscrapers weeping blood from their upper stories, while a death in the sept might be heralded by dreams of a chorus of mournful howls rising to a ghost-pale moon. Owl-spirits teach this Gift.

System: Visions are entirely under the Storyteller’s control and are best handled through roleplaying, though a truly stumped player might ask for a Wits + Occult (dif­ ficulty 7) roll to help interpret a particularly puzzling vision.

See also 5

Abilities & Attributes

  • Occult shared/trait/ability/occult
  • Perception shared/trait/attribute/perception
  • Wits shared/trait/attribute/wits

Bestiary

  • Raven werewolf/creature/spirit/raven

Gifts

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