{"id":"werewolf/power/gift/name-the-spirit","type":"power","system":"gift","line":"werewolf","name":"Name the Spirit","sources":[{"source":"W20","page":161,"folio":159},{"source":"W20","page":167,"folio":165},{"source":"CB","page":125,"folio":132},{"source":"CB","page":183,"folio":190},{"source":"CB","page":278,"folio":285}],"entries":["The werewolf","gains an instinctive rapport with denizens of the Umbra. He can sense the type and approximate Trait levels (Rage, Gnosis, Willpower) of spirits. Owl- and {@spirit Raven|W20|raven}-spirits teach this Gift.","System: The player spends one Willpower and rolls {@attribute Perception|V20} + {@ability Occult|V20} (difficulty 8).","As the lupus Gift. • {@gift Sight From Beyond|CB} (Level Two) — This is a Gift of prophecy. The werewolf becomes an oracle, prone to dreams and visions which hint at future opportunities, challenges and threats to come. These visions are always veiled in symbolism — an impending war against the local vampires might be presaged by visions of skyscrapers weeping blood from their upper stories, while a death in the sept might be heralded by dreams of a chorus of mournful howls rising to a ghost-pale moon. Owl-spirits teach this Gift.","System: Visions are entirely under the Storyteller’s control and are best handled through roleplaying, though a truly stumped player might ask for a {@attribute Wits|V20} + {@ability Occult|V20} (dif­ ficulty 7) roll to help interpret a particularly puzzling vision."],"level":2,"source_group":"breed","group_name":"Homid","system_text":["The player spends one Willpower and rolls Perception + Occult (difficulty 8)."],"_qa":{"flags":["duplicate_name"],"parser":"bulleted_entries","confidence":0.9,"extracted":"2026-10-12","job":"w20-gifts"},"_links":{"self":"/api/v1/records/werewolf/power/gift/name-the-spirit","html":"/records/werewolf/power/gift/name-the-spirit","parent":null,"children":"/api/v1/records/werewolf/power/gift/name-the-spirit/children","sources":[{"abbr":"CB","page":125,"folio":125,"title":"Changing Breeds"},{"abbr":"W20","page":161,"folio":161,"title":"Werewolf: The Apocalypse 20th Anniversary Edition"},{"abbr":"W20","page":167,"folio":167,"title":"Werewolf: The Apocalypse 20th Anniversary Edition"},{"abbr":"CB","page":183,"folio":183,"title":"Changing Breeds"},{"abbr":"CB","page":278,"folio":278,"title":"Changing Breeds"}]},"_db":{"title":"Name the Spirit","props":[["Breed","Homid"],["Cost","1 Willpower"],["Roll","Perception + Occult (difficulty 8)"]],"parent_id":null,"level":2,"category":"Homid","summary":"The werewolf gains an instinctive rapport with denizens of the Umbra. He can sense the type and approximate Trait levels (Rage, Gnosis, Willpower) of spirits. Owl- and raven-spirits teach this Gift. System: The player","tags":[],"children":[]}}