Classification: Union // Open
Classification: Union // Open Ref vampire/power/discipline/the-sepulchre-path

The Sepulchre Path

Discipline · Vampire

Vampire

Through the Sepulchre path, the vampire can witness, summon, and command the spirits of the dead. At higher levels, the necromancer can force the ghost to remain in a particular place or object, or even damage wraiths directly. Since many other areas of Necromancy involve dealing with ghosts, this is the most common path for necromancers to start with.

Note: If a Kindred uses a Sepulchre Path power in the presence of something of great importance to the ghost the power affects, the chances for success in the summoning increase dramatically (reduce the difficulty by 2). This might be the bathtub in which the ghost’s mortal body was drowned, the rusted-out wreck of the car where the ghost’s physical body was trapped alive, or something unrelated to the ghost’s demise, such as a favorite book or a child-ghost’s beloved nursery.

Contains

Witness of Death

Summon Soul

Compel Soul

Haunting

Torment

Part of Necromancy

See also 1

Paths & Numina

Referenced by 7

Discipline Powers

Disciplines

Rites & Rituals

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