Area Knowledge
Secondary Ability
You know a certain area like the back of your hand. In game terms, choose a particular region (no larger than a city) that your character has a reason to know about. Successful Area Knowledge rolls help you get around, spot shortcuts, and grasp customs, clues, and trivia in ways no outsider could understand. (Note: The Well-Skilled Craftsman option does not apply to Area Knowledge. To learn a place, you must spend time there.)
• Dabbler: You’ve studied up on the area in question.
•• Student: You’ve lived there a while.
••• Scholar: You’ve spent lots of time getting to know the local secrets.
•••• Professor: There’s not much about the place you don’t know.
••••• Master: “My city calls me, and I answer…”
Possessed By
Vigilantes, Cops, Crime Bosses, Journalists, Backwoods Legends, Street Folks, Black Suits, Protectors of the People
Suggested Specialties
History, Geography, Wildlife, Politics, Shortcuts, Getaways, Crime, Rumors, Hideouts, Gangs, Information Sources, Well-Hidden Secrets
Referenced by 7
Bestiary
- Beat Cop mage/creature/npc/beat-cop
- City-Heart mage/creature/npc/city-heart
- Hardcases mage/creature/npc/hardcases
- Homeless Survivors mage/creature/npc/homeless-survivors
- Subculture Devotees mage/creature/npc/subculture-devotees
- Thug mage/creature/npc/thug
- Typical Citizen mage/creature/npc/typical-citizen