Trigger-Conditioning
Rote · Mage
By adding Time 4 to any of the Mind Effects listed above, a mage can “install” a mental trigger: a phrase, a sensation, a code word, an activity, or simply a specific time at which the Effect “activates.” At that point, the “implanted” character makes a Willpower roll, difficulty 8, to see if she can break the conditioning. If so, then she resists the implanted command; if not, then she fulfills whatever Effects the other character had instilled.