Elemental Impact
Rote · Mage
• A mage who casts a Forces 2 Effect to intensify or reduce the kinetics of impact can either add or subtract one success from the normal impact damage of that blow.
• If the blow would normally inflict bashing damage, and the Forces Effects adds to that damage, then the damage also becomes lethal instead of bashing because it hits so much harder. If, for example, Khan bends physics to intensify a kick, and his player rolls four successes for that kick, then the opponent must try and soak five successes’ worth of lethal damage… if she can!
• If the blow would normally inflict lethal damage, then the reduced impact turns it into bashing damage instead.
• Neither of these feats alters the damage of an aggravated attack, unless the tweaked physics gets used to alter the nature of the attack itself, as described below.
See also 1
Spheres
- Forces mage/power/sphere/forces