Classification: Union // Open
Classification: Union // Open Ref mage/creature/npc/horse

Horse

NPC · Mage

Mage

Attributes: Strength: 5, Dexterity 2, Stamina 4, Perception 3, Intelligence 2, Wits 2

Abilities: Alertness 3, Athletics 3, Brawl 1, Empathy 2

Willpower: 2

Health Levels: OK, OK, OK, OK, -1, -3, -3, -3, -5, -5, Incapacitated

Armor Rating: 1 (five soak dice, total)

Attack: Trample or kick for six dice (bashing); bite for three (lethal).

Animal Spirits (Gafflings and Jagglings)

Willpower 9, Rage 7, Gnosis 7, Essence 25 (Gaffling) to 50 (Jaggling)

Charms: Armor, Materialize. Some horse spirits can also Create Wind, call Lightning Bolts, Spirit Away, and stomp up an Umbraquake.

Powers: Incredible speed (increased movement) and the ability to cross vast distances (Correspondence 3). Horse Jagglings can also co-locate (Correspondence 4), fly (Forces 3), or summon storms (Forces 4/ Prime 2).

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