{"id":"mage/creature/npc/horse","type":"creature","system":"npc","line":"mage","name":"Horse","sources":[{"source":"M20","page":620},{"source":"M20","page":633}],"entries":["Attributes: Strength: 5, Dexterity 2, Stamina 4, Perception 3, Intelligence 2, Wits 2","Abilities: Alertness 3, Athletics 3, Brawl 1, Empathy 2","Willpower: 2","Health Levels: OK, OK, OK, OK, -1, -3, -3, -3, -5, -5, Incapacitated","Armor Rating: 1 (five soak dice, total)","Attack: Trample or kick for six dice (bashing); bite for three (lethal).",{"type":"header","level":4,"text":"Animal Spirits (Gafflings and Jagglings)"},"Willpower 9, Rage 7, Gnosis 7, Essence 25 (Gaffling) to 50 (Jaggling)","Charms: Armor, Materialize. Some horse spirits can also Create Wind, call Lightning Bolts, Spirit Away, and stomp up an Umbraquake.","Powers: Incredible speed (increased movement) and the ability to cross vast distances (Correspondence 3). Horse Jagglings can also co-locate (Correspondence 4), fly (Forces 3), or summon storms (Forces 4/ Prime 2)."],"_qa":{"flags":["no_attributes"],"parser":"stat_block","confidence":0.9,"extracted":"2026-10-12","job":"m20-bestiary"},"_links":{"self":"/api/v1/records/mage/creature/npc/horse","html":"/records/mage/creature/npc/horse","parent":null,"children":"/api/v1/records/mage/creature/npc/horse/children","sources":[{"abbr":"M20","page":620,"folio":620,"title":"Mage: The Ascension 20th Anniversary Edition"},{"abbr":"M20","page":633,"folio":633,"title":"Mage: The Ascension 20th Anniversary Edition"}]},"_db":{"title":"Horse","props":[],"parent_id":null,"level":null,"category":null,"summary":"Attributes: Strength: 5, Dexterity 2, Stamina 4, Perception 3, Intelligence 2, Wits 2","tags":[],"children":[]}}