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A Garou Creation MythUmbral RealmWerewolfW20
Airts and Moon PathsUmbral RealmMageM20
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Alsart OasisUmbral RealmWerewolfUVS
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Arcadian GatewayUmbral RealmWerewolfW20
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Arkwasiye ThundereggCaernWerewolfRAtW
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Astral DoorwaysUmbral RealmMageM20
Astral TravelUmbral RealmMageM20
Atrocity RealmUmbral RealmWerewolfUVS, W20
Atrocity RealmUmbral RealmWerewolfUVS
BattlegroundUmbral RealmWerewolfUVS, W20
Before HaranoUmbral RealmWerewolfUVS
Big Joe Magarac, City Father of PittsburghCaernWerewolfRAtW
Bird of ParadiseCaernWerewolfRAtW
Black FuriesUmbral RealmWerewolfUVS
Black Spiral DancersUmbral RealmWerewolfUVS
Blighted MenCaernWerewolfRAtW
Block Arcade (Melbourne, Australia)DomainVampireV20C
Bone GnawersUmbral RealmWerewolfUVS
Briar PatchUmbral RealmWerewolfUVS
BunyipUmbral RealmWerewolfUVS
Bunyip Caern WardsCaernWerewolfRAtW
C-SectorsUmbral RealmMageM20
Caller of the Wyld (Sept Standing •)CaernWerewolfRAtW
Catacombes de Paris (Paris, France)DomainVampireV20C
Catedral da Sé (São Paulo, Brazil)DomainVampireV20C
Celestial Park (Dallas, Texas)DomainVampireV20C
CelestinesUmbral RealmWerewolfUVS, W20
Chernobyl Nuclear Power Plant: The power plantCaernWerewolfRAtW
Children of GaiaUmbral RealmWerewolfUVS
ChimeraCaernWerewolfRAtW
City Father/MotherCaernWerewolfRAtW
City Fathers Before There Were City FathersCaernWerewolfRAtW
Clashing Boom-BoomCaernWerewolfRAtW
Clayton City ParkUmbral RealmWerewolfUVS
ClimbingUmbral RealmWerewolfUVS
Close to HomeCaernWerewolfRAtW
CockroachCaernWerewolfRAtW
Compostela Scallop ShellCaernWerewolfRAtW
Conceptual SpiritsUmbral RealmWerewolfUVS
CoraxUmbral RealmWerewolfUVS
CroatanUmbral RealmWerewolfUVS
CyberRealmUmbral RealmWerewolfUVS, W20
Dark MysteriesUmbral RealmMageM20
Deidra “Bone-Cracker”CaernWerewolfRAtW
Delusions of the DamnedUmbral RealmWerewolfW20
Demesnes: Your Personal Dream KingdomUmbral RealmMageM20
Digital Death: The De-RezUmbral RealmMageM20
Dimensional PortalUmbral RealmWerewolfUVS
Disconnection in the HomelandsUmbral RealmWerewolfUVS
Disease BaneCaernWerewolfRAtW
Disembodiment and Void AdaptationUmbral RealmMageM20
DogCaernWerewolfRAtW
Domains and the Dream ZoneUmbral RealmWerewolfUVS
Domains: Glens and BlightsUmbral RealmMageM20
DowntownUmbral RealmWerewolfUVS
Dream ZoneUmbral RealmWerewolfUVS
Dying to Cross OverUmbral RealmMageM20
Earthly FoundationsReality ZoneMageM20
Elder (Sept Standing •••••)CaernWerewolfRAtW
Entering and LeavingUmbral RealmMageM20
ErebusUmbral RealmWerewolfUVS, W20
Etherites and EngineersUmbral RealmMageM20
EXPERIENCED CHARACTERSCaernWerewolfRAtW
Expressing ConceptsUmbral RealmWerewolfUVS
FalconCaernWerewolfRAtW
Farther Travels: Moonlit AirtsUmbral RealmWerewolfW20
Festival Market TownUmbral RealmWerewolfUVS
FiannaUmbral RealmWerewolfUVS
FlatlandsUmbral RealmMageM20
Flipping ZonesReality ZoneMageM20
FluxUmbral RealmWerewolfW20
FlyingUmbral RealmWerewolfUVS
Forms of the WeaverUmbral RealmWerewolfW20
Forms of the WyldUmbral RealmWerewolfW20
Forms of the WyrmUmbral RealmWerewolfW20
FoxCaernWerewolfRAtW
Free FlowingCaernWerewolfRAtW
GafflingsUmbral RealmWerewolfW20
Gaia and the TellurianUmbral RealmWerewolfW20
Gamla Stan (Stockholm, Sweden)DomainVampireV20C
Gaslamp (San Diego, California)DomainVampireV20C
Gatekeeper (Sept Standing •)CaernWerewolfRAtW
Get of FenrisUmbral RealmWerewolfUVS
Ghost RealmsUmbral RealmMageM20
Glass WalkersUmbral RealmWerewolfUVS
GNOSIS AS FOODUmbral RealmWerewolfUVS
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Greed BaneCaernWerewolfRAtW
GridsUmbral RealmMageM20
Guardian (Sept Standing •)CaernWerewolfRAtW
Haunted WebUmbral RealmMageM20
Hidden GladeCaernWerewolfRAtW
Highgate Cemetery (London, England)DomainVampireV20C
History of La Bête NoireCaernWerewolfBotW
Honey BadgerCaernWerewolfRAtW
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Icon-ogasmUmbral RealmMageM20
Impressions of Our ShadowUmbral RealmMageM20
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IncarnaeUmbral RealmWerewolfW20
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LIQUID ASSETSUmbral RealmWerewolfUVS
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Classification: Union // Open Ref werewolf/location/umbral_realm/get-of-fenris

Get of Fenris

Umbral Realm · Werewolf

Werewolf

The homeland of the Get of Fenris is the harshest of all the European-descended tribes. A permanent, bitter winter cloaks this Realm. Barren tundra comprises most of the land. Only the hardiest shrubs and grasses can grow here and these provide poor sustenance to the herds of mammoth that roam the Realm. Cold, dark taiga borders the tundra and steep fjords divide the lands, daring the Get to test their resilience by crossing the icy waters.

Packs of dire wolves roam the wilds, fighting for survival against the never-ending cold. These predators live forever on the verge of starvation and will hunt and attack any source of

meat they can take down — including werewolves. They are smart enough to stay clear of the lodges where the Get gather to carouse, fight and tell tales of their glory, but solitary Garou on tests of stamina or exiled by their lodge are fair game.

The lodges form the nexus of Get homeland society. Philosophical and ideological disagreements separate the lodges; non-Get have difficulty seeing the difference. To the Get these differences are vast gulfs that provide perfect excuse for each to prove its merits through combat. Opposing lodges frequently clash upon the icy plains. The winning lodge has the superior philosophy — at least until the next conflict.

These battles are fierce and bloody as befits the Get, but Fenris will not allow his tribe to destroy itself through them. Any felled Garou lies at the point of death on the cold rocks until he can find the strength to drag his near-dead carcass back to his lodge. His pack may assist but this is a sure sign of weakness; a true Get would rather endure weeks crawling with his entrails dragging behind him than accept help. Once within a lodge, a single night’s sleep restores the victim to health, no matter how grievous the wounds.

Fenris knows blood must sometimes be permanently spilled between brothers. The Get challenge each other to formal duels that do not benefit from the protection from death. Duels can only be declared between lodge skirmish­ es and are public spectacles that entire lodges turn out to observe. The duelists set the terms of battle and no Garou may interfere. Fenris will punish transgressors harshly.

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