Classification: Union // Open

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Name ▲ Kind Line Source
A Garou Creation MythUmbral RealmWerewolfW20
Airts and Moon PathsUmbral RealmMageM20
Alamut (near Tehran, Iran)DomainVampireV20C
ALLIANCE?CaernWerewolfRAtW
Alsart OasisUmbral RealmWerewolfUVS
Ancestral RescueUmbral RealmWerewolfUVS
Arcadian GatewayUmbral RealmWerewolfW20
Archa TorchCaernWerewolfRAtW
Arkwasiye ThundereggCaernWerewolfRAtW
Astral AssaultUmbral RealmWerewolfUVS
Astral DoorwaysUmbral RealmMageM20
Astral TravelUmbral RealmMageM20
Atrocity RealmUmbral RealmWerewolfUVS, W20
Atrocity RealmUmbral RealmWerewolfUVS
BattlegroundUmbral RealmWerewolfUVS, W20
Before HaranoUmbral RealmWerewolfUVS
Big Joe Magarac, City Father of PittsburghCaernWerewolfRAtW
Bird of ParadiseCaernWerewolfRAtW
Black FuriesUmbral RealmWerewolfUVS
Black Spiral DancersUmbral RealmWerewolfUVS
Blighted MenCaernWerewolfRAtW
Block Arcade (Melbourne, Australia)DomainVampireV20C
Bone GnawersUmbral RealmWerewolfUVS
Briar PatchUmbral RealmWerewolfUVS
BunyipUmbral RealmWerewolfUVS
Bunyip Caern WardsCaernWerewolfRAtW
C-SectorsUmbral RealmMageM20
Caller of the Wyld (Sept Standing •)CaernWerewolfRAtW
Catacombes de Paris (Paris, France)DomainVampireV20C
Catedral da Sé (São Paulo, Brazil)DomainVampireV20C
Celestial Park (Dallas, Texas)DomainVampireV20C
CelestinesUmbral RealmWerewolfUVS, W20
Cerberus, Guardian of AtonementUmbral RealmWerewolfUVS
Chernobyl Nuclear Power Plant: The power plantCaernWerewolfRAtW
Children of GaiaUmbral RealmWerewolfUVS
ChimeraCaernWerewolfRAtW
City Father/MotherCaernWerewolfRAtW
City Fathers Before There Were City FathersCaernWerewolfRAtW
Clashing Boom-BoomCaernWerewolfRAtW
Clayton City ParkUmbral RealmWerewolfUVS
ClimbingUmbral RealmWerewolfUVS
Close to HomeCaernWerewolfRAtW
CockroachCaernWerewolfRAtW
Compostela Scallop ShellCaernWerewolfRAtW
Conceptual SpiritsUmbral RealmWerewolfUVS
CoraxUmbral RealmWerewolfUVS
CroatanUmbral RealmWerewolfUVS
CyberRealmUmbral RealmWerewolfUVS, W20
Dark MysteriesUmbral RealmMageM20
Deidra “Bone-Cracker”CaernWerewolfRAtW
Delusions of the DamnedUmbral RealmWerewolfW20
Demesnes: Your Personal Dream KingdomUmbral RealmMageM20
Digital Death: The De-RezUmbral RealmMageM20
Dimensional PortalUmbral RealmWerewolfUVS
Disconnection in the HomelandsUmbral RealmWerewolfUVS
Disease BaneCaernWerewolfRAtW
Disembodiment and Void AdaptationUmbral RealmMageM20
DogCaernWerewolfRAtW
Domains and the Dream ZoneUmbral RealmWerewolfUVS
Domains: Glens and BlightsUmbral RealmMageM20
DowntownUmbral RealmWerewolfUVS
Dream ZoneUmbral RealmWerewolfUVS
Dying to Cross OverUmbral RealmMageM20
Earthly FoundationsReality ZoneMageM20
Elder (Sept Standing •••••)CaernWerewolfRAtW
Entering and LeavingUmbral RealmMageM20
ErebusUmbral RealmWerewolfW20
Etherites and EngineersUmbral RealmMageM20
EXPERIENCED CHARACTERSCaernWerewolfRAtW
Expressing ConceptsUmbral RealmWerewolfUVS
FalconCaernWerewolfRAtW
Farther Travels: Moonlit AirtsUmbral RealmWerewolfW20
Festival Market TownUmbral RealmWerewolfUVS
FiannaUmbral RealmWerewolfUVS
FlatlandsUmbral RealmMageM20
Flipping ZonesReality ZoneMageM20
FluxUmbral RealmWerewolfW20
FlyingUmbral RealmWerewolfUVS
Forms of the WeaverUmbral RealmWerewolfW20
Forms of the WyldUmbral RealmWerewolfW20
Forms of the WyrmUmbral RealmWerewolfW20
FoxCaernWerewolfRAtW
Free FlowingCaernWerewolfRAtW
GafflingsUmbral RealmWerewolfW20
Gaia and the TellurianUmbral RealmWerewolfW20
Gamla Stan (Stockholm, Sweden)DomainVampireV20C
Gaslamp (San Diego, California)DomainVampireV20C
Gatekeeper (Sept Standing •)CaernWerewolfRAtW
Get of FenrisUmbral RealmWerewolfUVS
Ghost RealmsUmbral RealmMageM20
Glass WalkersUmbral RealmWerewolfUVS
GNOSIS AS FOODUmbral RealmWerewolfUVS
Grandfather ThunderCaernWerewolfRAtW
Greed BaneCaernWerewolfRAtW
GridsUmbral RealmMageM20
Guardian (Sept Standing •)CaernWerewolfRAtW
Haunted WebUmbral RealmMageM20
Hidden GladeCaernWerewolfRAtW
Highgate Cemetery (London, England)DomainVampireV20C
Honey BadgerCaernWerewolfRAtW
Hunedoara Castle (Transylvania, Romania)DomainVampireV20C
Icon-ogasmUmbral RealmMageM20
Impressions of Our ShadowUmbral RealmMageM20
In-A-Flash DriveCaernWerewolfRAtW
IncarnaeUmbral RealmWerewolfW20
InhabitantsUmbral RealmWerewolfUVS
Into the MistsUmbral RealmMageM20
JagglingsUmbral RealmWerewolfW20
Jonathan “Shallow-Tracks” RossiniCaernWerewolfRAtW
Kaymakli (Cappadocia, Turkey)DomainVampireV20C
Keeper (Sept Standing •)CaernWerewolfRAtW
Keeper of the Land (Sept Standing ••)CaernWerewolfRAtW
KeysUmbral RealmWerewolfUVS
Lasting Realms and Dreaming GodsUmbral RealmMageM20
Legendary RealmUmbral RealmWerewolfW20
LionCaernWerewolfRAtW
LIQUID ASSETSUmbral RealmWerewolfUVS
Living HistoryUmbral RealmWerewolfUVS
Living LupusCaernWerewolfRAtW
Lobo del Lago LunarCaernWerewolfRAtW
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Classification: Union // Open Ref werewolf/location/caern/jonathan-shallow-tracks-rossini

Jonathan “Shallow-Tracks” Rossini

Caern · Werewolf

Werewolf

Jonathan grew up in the Spot Pond Caern just outside Medford, Massachusetts, born to a Black Fury Philodox named Alice ‘Deathgrip’ Rossini and her Kinfolk husband, Keith. As the spirits made it clear that young Jonathan was almost certainly going to Change one day, he was raised close to the sept and with full knowledge of his heritage. Alice cared for her son, not minding that he would go to another tribe when he Changed. He was her son and he was Garou. That was all that mattered. Knowing he would likely be Garou, they taught him all they could.

When he showed an intense wanderlust as a boy, everyone thought he wanted some time to himself. Despite his parents’ best efforts, about once a month or so he’d wander off and get into some sort of trouble. The rest of the sept kept an eye on him; afraid his wandering would take him to close to some dangerous spirit or Wyrm-beast. On more than one occasion he wandered off into the city with what little money he had and his journal, took a random bus to someplace else, and the police brought him home. Every time he had a new story to tell anyone who would listen.

By the time he was 13, the bus station had his picture posted up where employees could see it to cut off his escapes. Once he figured this out his next trip out of town began with a well-packed backpack and a random direction.

He walked out of town and this sudden change in tactics panicked the sept rather than simply frustrated them. They sent out search parties to comb the nearby woods and sent a young pack to nearby towns.

Jonathan returned almost two weeks later at the side of an old Stargazer Ragabash named Lotus-on-the-River, also an experienced wanderer. Lotus-on-the-River joked that he sensed a powerful kindred spirit in the boy and wanted to visit the sept of which he spoke so lovingly. Alice asked the Stargazer how she could repay him for bringing her son back and he simply asked for a couple of hours to talk privately to her and her husband.

Jonathan was never able to get the exact details of this conversation out of any of them, but the next day the old Ragabash approached him with a deal. If Jonathan could keep himself planted in one place and not wander off, Lotus would visit regularly with stories and souvenirs of other places. To seal the deal, Jonathan shared his travel journal with the Stargazer and asked him to record his own travels in it so Jonathan could read them. Lotus-on-the-River readily agreed and he became like a second father to the boy.

The two continued in this way for a little over two years. Lotus’ visits were to him like a treasured grandfather or uncle coming by with presents and a few times Lotus even took Jonathan off on hiking trips. Given his past, it was a surprise to everyone that his First Change happened at home.

On a particularly difficult day at school right before Christmas break, a wave of illness and stress overtook Jonathan. His chest felt tight, like his heart was about to burst, but his knowledge of what he was told him what was happening. He took off between classes and ran as hard as he could for the nearest uninhabited spot. He ran through the forest on the edge of town, the sky growing dark with the early winter sunset, when everything blurred. The next thing he knew he was waking up at the caern with Lotus-on-the-River sitting on one side of him and his mother on the other.

The old Stargazer had arrived for his visit just in time to find the Rage-maddened Jonathan and bring him back to the caern. Alice, with tears in her eyes, told him their time together would be short; he was Garou, now, and could not take the Rite of Passage with her tribe. She explained that, traditionally, male Garou of Black Fury stock went to the Children of Gaia but for obvious reasons he should make his own choice. Jonathan turned to Lotus at this point, who suggested that the young man sleep on it before making his decision.

“I’ve been sleeping on it, sir,” Jonathan said with a voice beyond his years. “I’m awake now and I know what I want.”

The caern saw its first-ever Stargazer initiation ceremony the next morning.

Jonathan, deed-named ‘Shallow-Tracks’ for his inability to remain in one place, traveled with Lotus for the next thirteen years after that. The two of them traveled all over the world, visiting caerns and collecting stories and knowledge, until Lotus’ death at the claws of Black Spiral Dancers while defending a caern. Since then Jonathan has continued alone, visiting new places and learning new things with the hope that he will have students of his own with whom to share.

Description: Jonathan, now 33, is 5’7” in his Homid form with dark hair and eyes and a complexion that shows a strong Mediterranean heritage. He’s lean from years of living off the land but constant physical activity has kept him in shape. He wears loose, comfortable clothing with little regard for style although he has absolutely no shame in asking his allies to borrow outfits that match local styles. He’s rarely seen without a battered duffel bag that contains everything he owns (mostly clothes, identification, a cheap cell phone, and some camping gear). In his Lupus form, he has a thick coat of black fur with a white star-shaped patch on his chest and streaks of white fur along his belly, sides, and flanks. Roleplaying Notes: You don’t waste a lot of time because you don’t know if you’ll be here tomorrow. You keep on the move as much as possible, for there’s something new to learn around every corner and over every rise. If your skills or knowledge are needed, you’re willing to stick around but you getstir crazy after about a month. While you don’t embrace the enlightenment of chaos as readily as some of your tribe, it’s important to lighten up with some irreverence when you tell stories. After all, you’re sharing experiences — not reading off a memorized script. Breed: Homid Auspice: Galliard Tribe: Stargazers Rank: 3 Physical: Strength 3 (5/7/6/4), Dexterity 4 (4/5/6/6), Stamina 3 (5/6/6/5) Social: Charisma 3, Manipulation 2 (0/0/0/0), Appearance 3 (2/0/3/3) Mental: Perception 4, Intelligence 3, Wits 4 Talents: Alertness 1, Athletics 2, Brawl 3, Empathy 1, Expression (Storytelling) 4, Leadership 1, Primal Urge 3, Streetwise 1 Skills: Animal Ken 1, Crafts 1, Etiquette 1, Melee 2, Stealth 1, Survival (Navigation) 4 Knowledges: Academics 1, Enigmas 3, Investigation 1, Medicine 1, Occult 2, Rituals 2

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