Classification: Union // Open

Clans & Bloodlines

57 records

Random
Name ▲ Kind Sect Discipline Source
AhrimanesBloodlineCamarilla, Independent, SabbatAnimalism, Presence, SpiritusV20
AndaBloodlineAnimalism, Fortitude, ProteanV20
Angellis AterBloodlineDaimoinon, Dominate, Obfuscate +2V20
AssamiteClanCamarilla, Independent, SabbatCelerity, Obfuscate, QuietusV20
Assamite AntitribuBloodlineSabbatCelerity, Obfuscate, QuietusV20
Assamite SorcerersBloodlineAssamite Sorcery, Obfuscate, QuietusV20
Assamite ViziersBloodlineAuspex, Celerity, QuietusV20
BaaliBloodlineCamarilla, SabbatDaimoinon, Obfuscate, PresenceV20
Blood BrothersBloodlineSabbatFortitude, Potence, SanguinusV20
BrahmanBloodlineAnimalism, Auspex, ChimerstryV20
BrujahClanCamarilla, SabbatCelerity, Potence, PresenceV20
Brujah AntitribuBloodlineSabbatCelerity, Potence, PresenceV20
CappadociansBloodlineCamarilla, SabbatAuspex, Fortitude, NecromancyV20
Children of OsirisBloodlineCamarilla, SabbatV20
City GangrelBloodlineCelerity, Obfuscate, ProteanV20
Country GangrelBloodlineAnimalism, Fortitude, ProteanV20
DaityaBloodlineObfuscate, Presence, SerpentisV20
Daughters of CacophonyBloodlineCamarilla, IndependentFortitude, Melpominee, PresenceV20
Dominate MalkaviansBloodlineAuspex, DominateV20
Followers of SetClanAnarch, Camarilla, SabbatObfuscate, Presence, SerpentisV20
GangrelClanCamarillaAnimalism, Fortitude, ProteanV20
GargoylesBloodlineCamarilla, SabbatFlight, Fortitude, Potence +1V20
GiovanniClanDominate, Necromancy, PotenceV20
Harbingers of SkullsBloodlineCamarilla, Independent, SabbatAuspex, Fortitude, NecromancyV20
KiasydBloodlineCamarilla, Independent, SabbatDominate, Mytherceria, ObtenebrationV20
KoldunsBloodlineAnimalismV20
LamiaBloodlineFortitude, Necromancy, PotenceV20
LasombraClanSabbatDominate, Obtenebration, PotenceV20
Lasombra AntitribuBloodlineSabbatDominate, Obtenebration, PotenceV20
LhiannanBloodlineCamarilla, SabbatAnimalism, Ogham, PresenceV20
MalkavianClanCamarillaAuspex, Dementation, ObfuscateV20
Malkavian AntitribuBloodlineSabbatAuspex, Dementation, ObfuscateV20
MarinersBloodlineAnimalism, Fortitude, ProteanV20
NagarajaBloodlineCamarilla, SabbatAuspex, Dominate, NecromancyV20
NoiadBloodlineAnimalism, Auspex, ProteanV20
NosferatuClanAnarch, CamarillaAnimalism, Obfuscate, PotenceV20
Nosferatu AntitribuBloodlineSabbatAnimalism, Obfuscate, PotenceV20
Old Clan TzimisceBloodlineAnimalism, Auspex, DominateV20
PandersBloodlineV20
RavnosClanCamarilla, Independent, SabbatAnimalism, Chimerstry, FortitudeV20
Ravnos AntitribuBloodlineSabbatAnimalism, Chimerstry, FortitudeV20
SalubriBloodlineCamarilla, IndependentAuspex, Fortitude, ObeahV20
Salubri AntitribuBloodlineSabbatAuspex, Fortitude, ValerenV20
SamediBloodlineCamarilla, Independent, SabbatFortitude, Obfuscate, ThanatosisV20
Serpents of the LightBloodlineObfuscate, Presence, SerpentisV20
Telyavelic TremereBloodlineAuspex, Presence, ThaumaturgyV20
TlaciqueBloodlineObfuscate, Presence, ProteanV20
ToreadorClanAnarch, CamarillaAuspex, Celerity, PresenceV20
Toreador AntitribuBloodlineSabbatAuspex, Celerity, PresenceV20
TremereClanCamarillaAuspex, Dominate, ThaumaturgyV20
Tremere AntitribuBloodlineSabbatAuspex, Dominate, ThaumaturgyV20
True BrujahBloodlineCamarilla, Independent, SabbatPotence, Presence, TemporisV20
TzimisceClanSabbatAnimalism, Auspex, VicissitudeV20
VentrueClanCamarillaDominate, Fortitude, PresenceV20
Ventrue AntitribuBloodlineSabbatDominate, FortitudeV20
Warrior SetitesBloodlinePotence, Presence, SerpentisV20
Wu ZaoBloodlineAuspex, FortitudeV20
Classification: Union // Open Ref vampire/faction/bloodline/mariners

Mariners

Bloodline · Vampire

Vampire
Disciplines
Animalism, Fortitude, Protean
Why did I leave the land? Because in the sea, the sharks just swim up and bite you. They don’t smile first.

The Mariners are Gangrel who have chosen to dwell full-time in the ocean. Gangrel aquarii (as they are sometimes known to scholarly Kindred) swim below the sunlit zone, their Fortitude Discipline keeping them safe from the pressure that would otherwise crush them. They ascend at night to feed, usually on sharks and whales, but they aren’t choosy — anything with blood is fair game. A shipwreck is a smorgasbord for the Mariners, and a large enough disaster is one of the few events that might draw more than one to the same region.

Mariners sometimes act in defense of the oceans, sneaking aboard polluting vessels and killing everyone aboard. One some level this makes sense — if their prey dies off, they’ll have to return to the land (or quest ever further into the Deeps).

The Camarilla and the Sabbat have, on the rare occasions they find them, offered Mariners membership. The Mariners decline. They have no sectarian interests, and escaping the Jyhad might have been why the first Mariner left the land to begin with. No one knows how long ago that was, but most of the Mariners are of low Generation, and some of them date to the Age of Exploration.

Nickname: None (the few Kindred that know of them simply call them “Mariners” or “aquatic Gangrel”)

Disciplines: Animalism, Fortitude, Protean

Why did I leave the land? Because in the sea, the sharks just swim up and bite you. They don’t smile first.

Weakness

As with most Gangrel (p. 55), the Mariners gain an animalistic feature each time they frenzy. These features, though, resemble fish, aquatic worms, cephalopods, and other sea creatures (the rare Gangrel develops a cetacean or seal-like feature). The alien nature of these features should be taken into consideration by Storytellers determining the mechanical impact of such features.

See also 6

Clans & Bloodlines

  • Gangrel vampire/faction/clan/gangrel

Disciplines

  • Animalism vampire/power/discipline/animalism
  • Fortitude vampire/power/discipline/fortitude
  • Protean vampire/power/discipline/protean

Other Factions

  • Camarilla vampire/faction/sect/the-camarilla
  • Sabbat vampire/faction/sect/the-sabbat
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