Protean
Discipline · Vampire
Protean allows the Kindred the mystical ability to manipulate his physical form. Some vampires believe the power stems from a heightened connection to the natural world, while others consider it to be a magni-fication of the mark of Caine. Whatever its basis may be, those that develop this Discipline can grow bestial claws, take on the forms of bats and wolves, turn themselves into mist, and even meld into the very earth itself.
Transformed Kindred can generally use other Disciplines — vampires in wolf form can still read auras and communicate with other animals, for example. However, the Storyteller may rule that certain Disciplines may not be used in specific situations. The Kindred’s clothes and personal possessions also change when he transforms (presumably absorbed within his very substance), although armor and the like do not provide any benefit while transformed.
Vampires cannot change or transform large objects or other beings; Protean is a personal expression of power. A Kindred who has been staked (thereby trapping his soul within his body) cannot transform. Some vampires believe that those who have mastered the highest levels of Protean can deny this limitation, however.
The Gangrel Clan is well known for their mastery of Protean, although other Kindred have learned some of this Discipline’s secrets from these bestial Cainites.
Contains
Earth Control, Flesh of Marble
Restore the Mortal Visage, Shape of the Beast’s Wrath, Spectral Body
See also 1
Clan Lore
- Gangrel — Lore of the Clans vampire/faction/clan_lore/the-gangrel
Referenced by 20
Bestiary
- Young Cultist vampire/creature/npc/young-cultist
Clan Lore
- Gargoyles — Lore of the Bloodlines vampire/faction/clan_lore/the-gargoyles
- Kiasyd — Lore of the Bloodlines vampire/faction/clan_lore/the-kiasyd
Clans & Bloodlines
- Ahrimanes vampire/faction/bloodline/ahrimanes
- Anda vampire/faction/bloodline/anda
- City Gangrel vampire/faction/bloodline/city-gangrel
- Country Gangrel vampire/faction/bloodline/country-gangrel
- Gangrel vampire/faction/clan/gangrel
- Mariners vampire/faction/bloodline/mariners
- Noiad vampire/faction/bloodline/noiad
- Tlacique vampire/faction/bloodline/tlacique
Discipline Powers
- Earth Meld vampire/power/discipline_power/earth-meld
- Earth’s Vast Haven vampire/power/discipline_power/earths-vast-haven
- Shape of the Beast vampire/power/discipline_power/shape-of-the-beast
- Shape of the Beast’s Wrath vampire/power/discipline_power/shape-of-the-beasts-wrath
Disciplines
- Quickshift vampire/power/combo_discipline/quickshift-protean-vicissitude
- Retain the Quick Blood vampire/power/combo_discipline/retain-the-quick-blood-celerity-and-either-quietus-or-protean
- Turnabout vampire/power/combo_discipline/turnabout-protean
Places
- Lasting Realms and Dreaming Gods mage/location/umbral_realm/lasting-realms-and-dreaming-gods
Rules
- Nahuallotl (Setite Sorcery school) vampire/rule/system/nahuallotl-setite-sorcery-school