Ignore Me
Combination Discipline · Vampire · “Ignore Me (Dominate ••••, Obfuscate ••)”
Some people fade into the background easily. A Malkavian that haunts a specific location can program the people there to completely ignore her while she moves about the grounds. Not only does this give her a home field advantage should enemies confront her in this location, but it also makes her a shining example of upholding the Masquerade.
System: Roll Wits + Subterfuge once per day, difficulty equal to the target’s current Willpower. This power is an extended action, with a number of successes equal to five times the target’s Courage rating.
Once the successes are achieved, the subject completely ignores the existence of the Kindred for the next month, and the vampire can target another person the next day. If the Kindred disturbs a room, the target subconsciously puts things back in place. The target only reacts to the Kindred if she inflicts harm on the target — other physical interactions (such as touching them or searching their pockets) are unaffected. The target makes a Courage roll equal to the Kindred’s Willpower rating. If successful, they shake the Kindred’s hold.
This power costs 18 experience points to learn.