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A Corrupt CourtshipFomorWerewolfBotW
A Garou Creation MythUmbral RealmWerewolfW20
A Matter of HonorRoteMageHDYDT
A Matter of PracticeRoteMageHDYDT
A Matter of SuccessRoteMageHDYDT
A Mechanistic CosmosParadigmMageM20
A New AnchorheadStory SeedWerewolfUVS
A Taste for BloodDiscipline PowerVampireV20
A Thousand Secret FacesGiftWerewolfCB
A Touch of DeathDiscipline PowerVampireV20
A Universe of LawsGiftWerewolfCW
A World of Gods and MonstersParadigmMageM20
Abilities of the New FormRoteMageHDYDT
Ability DeficitFlawSharedBoS, W20
AbliphetFomorWerewolfBotW
Absent-MindedFlawSharedBoS, W20
Absolute BalanceGiftWerewolfCB
Absorb the MindDiscipline PowerVampireV20
Abyssal Rituals (Abyss Mysticism)SystemVampireRotB
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All Are Equally Holy Before LilithPath of EnlightenmentVampireTBH
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Classification: Union // Open Ref werewolf/location/umbral_realm/delusions-of-the-damned

Delusions of the Damned

Umbral Realm · Werewolf

Werewolf

While Garou unquestionably know the Wyrm exploits evil in the world, the enemies of the Garou Nation refuse to see creation in such black-and-white terms. Many are weak-willed enough to justify reprehensible actions with a host of rationalizations. They may know what they’re doing is wrong, but their litany of their lies is endless: “I’m just trying to survive”; “it’s not my fault”; “you made me do this”; “I can fix this later”; “they had it coming”; “better them than me”; “I didn’t really mean it”; “I just need one more fix”; and so on. Most never see themselves as villains; instead, they’re victims trying to work their way out of a temporarily bad situation. When their baser instincts overcome them, it’s easy to disavow responsibility, insisting that they’re helpless in the face of greater forces.

If a troubled mind can’t reconcile the horrible things it’s done, a slow descent into madness is inevitable, leading the victim into greater acts of annihilation, consumption, perversion, and victimization. Some occultists are quick to point out that saying “the Wyrm is evil” is all too easy. It relies on blind faith in one’s own ability to always tell good from or evil, or at least to negotiate morally-questionable situa­ tions. All too often, one wrong call is all it takes to ensure inevitable victory for the tormented minions of the Wyrm.

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