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Classification: Union // Open Ref vampire/power/discipline/animalism

Animalism

Discipline · Vampire

Vampire

The Beast resides within all creatures, from scut-tling cockroaches to scabrous rats up through untamed wolves and even powerful Kindred elders. Animalism allows the vampire to amplify his intensely primordial nature. He can not only communicate with animals, but can also force his will upon them, directing such beasts to do as he commands. As the vampire grows in power, he can even control the Beast within mortals and other supernaturals.

Beasts grow distinctly agitated in the presence of a vampire who lacks this Discipline or the Skill of Animal Ken, often to the point of attacking or running from the vampire. In contrast, vampires possessing Animalism exude a dominant vibe to lower creatures, which attracts them.

Animalism is commonly found with vampires of the Gangrel and Nosferatu Clans. Manipulation and Charisma are important for the use of Animalism powers; the stronger the vampire’s personality, the more influence he has over animals.

Storytelling Animals

It can be difficult for the Storyteller to use animals as something more than a plot device whenever a character tries to communicate with them. It’s easy to fall back on monosyl-labic speech and easily led creatures in order to get the story moving along. And indeed, animals are simpler than humans – they focus on the present and are directed by instincts instead of complex goals and elaborate schemes. However, simple doesn’t necessarily mean stupid; animals need cunning and perception to survive, and both can be of great use to a vampire master. Storytellers can make animals dynamic, interesting characters that bring a lot to the chronicle, or they can quickly gloss over the finer points of their characterization to get back to the more pressing conflicts in the chronicle.

Statistics for certain animals are found in Chapter Nine, p. 388.

Contains

Feral Whispers

Beckoning

Quell the Beast

Subsume the Spirit

Drawing Out the Beast

Animal Succulence, Shared Soul, Species Speech

Conquer the Beast

Taunt the Caged Beast

See also 5

Abilities & Attributes

Clans & Bloodlines

Referenced by 31

Backgrounds

Bestiary

Clans & Bloodlines

Discipline Powers

Disciplines

Merits & Flaws

Rites & Rituals

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