Witch Hunt
Spirit · Werewolf
Witch Hunt is a spirit of uncompromising desire to end a target for a perceived slight, whether or not the target is actually guilty. Where Obscenity (see p. 124) is a general sense of outrage brought to fore, Witch Hunt always has a very specific target.
Witch Hunt’s mobs always come about quickly and viciously. Often, an entire community will wake up in the middle of the night, grabbing weapons. They’ll seek out the spirit’s victim, string him up, and head back to bed without a second thought.
Witch Hunt chooses its victim. The choice is typically arbitrary; the affected mob finds reasons and rationalizes the hunt. It uses its Corruption Charm to affect the mob. So long as it is encouraging the mob to attack the victim, it only costs a single Essence to bring the a number of mob members equal to Witch Hunt’s Gnosis to bear.
Rage: 6, Willpower: 6, Gnosis: 8, Essence: 20
Charms: Corruption (Special), Peek, Possession
Image: Witch Hunt looks like a ghastly priest, with shadows for vestments and fire coming from his mouth at every word.
See also 1
Bestiary
- Obscenity werewolf/creature/spirit/obscenity